John Romero

@johnromero.bsky.social

FPS is my DNA. Working on a new shooter. Find Romero Games at https://t.co/d7iJN1tvGy

The environment is the most important character in the game, and it has a story to tell. When designing levels, I’m thinking about several aspects that have to do with its place in the world, what its function is, how can I innovate in its design... 1/2

「 Timber Wolf Enjoyer」@poprygozhin.bsky.social · 3w ago

I want to ask something. When you were designing levels, how much mentally were you in your heritage vs, i don't know, thinking like an adnd dungeon master if at all? Basically, what was your head like when making levels?

I’m so sorry for everyone at id Software affected by these layoffs. I know what it feels like to leave id while id goes on. It’s a strange and painful thing to step away from a place that holds so much of your work, friendships and history. 1/5

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