D&D is the breezy improv game about running a coffee shop with a witch in the alps and her cat, and that's why we need a game that centers on tracking HP, spells per day, X/day abilities, special points of various sorts, and of any of those run critically low everybody has to stop and take a nap
The problem with the average 5E player is that they're playing a game that asks you to manage resources and get upset when you point out the game involves managing resources.