Anton Sten

@antonsten.com

I write about design and careers at https://www.antonsten.com

🚀 Issue 718 is out! This week: → True design is better than new design → Japanese letterforms → The fundamentals problem → Six key components of UX strategy → Slots in design systems → Designing Perplexity and more. Read it here 👉 heydesigner.com/newsletter/t...

True design is better | HeyDesigner

Japanese letterforms, UX strategy, The fundamentals problem, Slots in design systems, AI prototyping, Inclusive design, and more.

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Products People Actually Want just went live on Amazon. Started as frustrated notes about watching teams build things nobody wanted. Now it's something you can leave on your desk or give to that colleague who keeps adding features instead of talking to users. www.antonsten.com/books/produc...

Products People Actually Want | Anton Sten – UX Lead & Product Designer

A Designer's Guide to Building Better. We're drowning in products nobody wants, built by people who never asked if they should.

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One of my readers asked me something I hadn't put into words yet: "How has design changed from showing what technology can do to actually serving individual needs?" Short answer: We've moved from "look what this can do" to "here's what this can do for you."

From powerful to personal: Where design is heading | Anton Sten

Design has shifted from showcasing what technology can do to helping people get exactly what they need. Personalization is becoming the baseline, and AI is accelerating this shift toward hyper-customi...

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AI will confidently fill in all the blanks in your thinking. The problem? Those blanks are where the real design work happens. If you don't know what your customers want, AI will happily make it up for you. That doesn't mean it's right. www.antonsten.com/articles/ai-...

AI will happily design the wrong thing for you | Anton Sten

AI tools are incredible leverage, but they amplify whatever you bring to them. If you don't understand the problem you're solving, AI just helps you build the wrong thing more efficiently.

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It’s never been easier to launch a product. AI, no-code, tools everywhere. But the hard part hasn’t changed: Building something people actually want. That’s what my new book is about. Products People Actually Want — out now www.antonsten.com/books/produc...

Products People Actually Want | Anton Sten – UX Lead & Product Designer

A Designer's Guide to Building Better. We're drowning in products nobody wants, built by people who never asked if they should.

antonsten.com

How to stand out, when anyone can use AI to build anything? For @antonsten.comSten, most people go for “how do we build this”, instead of asking “what should be built that people actually want?”. This leads to a situation, where, most new apps and products, solve, fake problems.

How to stand out when anyone can build anything | Anton Sten

When AI tools have democratized product creation, standing out isn't about better tools or flashier features—it's about fundamentally different skills that most people skip entirely.

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Anyone can build an app in an afternoon now. But people changed the question from "how do we build this?" to "what do we build next?", without asking if people actually want it. The result? An explosion of products that work fine but solve problems that don't exist. www.antonsten.com/articles/how...

How to stand out when anyone can build anything | Anton Sten

When AI tools have democratized product creation, standing out isn't about better tools or flashier features—it's about fundamentally different skills that most people skip entirely.

antonsten.com

While getting feedback on my new book, Maureen asked a question that got me thinking: "You mentioned you see yourself as an introvert - what does leading a team look like for you? How do you manage your energy levels?"

One design across all devices is great, but what I'd really want is for Apple Music on my Mac to pick up where I left off on Apple Music on my phone (like Spotify does). #wwdc25

We ran a design sprint — without the sprint. Instead of cramming everything into 5 days, we talked to users before building anything. Prototypes were scrappy. Turns out, ugly prototypes = better feedback. And slowing down = faster progress. www.antonsten.com/articles/des...

Designing less to learn more | Anton Sten

How slowing down the design sprint, focusing on real user feedback, and embracing rough prototypes led to deeper learning and better outcomes.

antonsten.com