arachnocapitalist

@arachno.capital

a short, sturdy creature, fond of drink and industry

it'll be a little while till I can mass-print the first volume of the monkzine but until then I made a special little coptic bound version on some fancy inkjet paper

when I talk about ad-blocking being non-negotiable and ad networks basically running untrusted code in your browser, I have tended to assume I'm being a little bit hyperbolic, but

Kevin Collier @kevincollier.bsky.social · 2d ago

New this morning: @citizenlab.ca has identified an Israeli ad tech company — one that's placed ads on NBC News — that ran a secret side platform to let spyware companies plant malicious code to hack people browsing those sites. 45 Al Jazeera employees and journalists were infected!

I want this to be a way for some of my favourite people in the found footage horror space to have free reign to do whatever they want in this playground, preferably with lots of practical creature effects and puppets!

Bloody Disgusting@bloody-disgusting.com · 2d ago

Trevor Henderson's hit horror fiction podcast MAYFAIR WATCHERS SOCIETY is being turned into a feature film by Bloody Disgusting's parent company Cineverse: bloody-disgusting.com/movie/397201...

me drawing a d&d map with a layout sketch: ehh it's a sewer hideout for a gang of thieves I guess. there's an otyugh. me drawing the next level up just yoloing walls: okay THIS is a sweatshop for healing potions because the PCs drove up prices and THIS is an underground church of Bane and THIS is a

Great clip of just how hard it is to play QB in the NFL. And a great example of how difficult blitz looks can be to block up, even if the QB nails the protection adjustment. (more details in reply)

universal basic DNS ad blocking when I have the beginnings of an inkling of a hypothesis that one vector pushing everyone so (looks around, gestures vaguely) is normies (affectionate affect) getting thoroughly milked for engagement to the point of gaslighting

Morgan Johnson@poormojo.bsky.social · 2d ago

No joke. I think this is the most important video I have ever seen about mobile games. This guy breaks down how this game psychologically profiles you, and makes the game harder or easier in order to show you ads

do I have any SRE or, if I'm lucky, LIS friends with recommendations for postmortem databases? actual no-shit info ontology and faceted search support would be lovely, unfortunately this is another area where vendors appear to aggressively ignore Theory

"$organization accepting LLM-generated PR descriptions silently lowers expectations" actually just statistical error. average committer produces 0 decent PR descriptions per year. Systems Georg, who lives in emacs and cares deeply about the sociotechnical whole, is an outlier adn should not have bee

Code that works at a point in time is mostly uninteresting. What matters is building structures to ensure code stays correct over time. That to me is the essence of engineering in software

came back to the sports site after a call with family, the top half of the feed is "lmao that tie" and the next dozen poasts are "this game deserves to end in a tie", real lathe of heaven hours