Ariel

@arielgross.bsky.social

Founder of teamaud.io and techaud.io, currently Audio Director at Ghost Story Games working on Judas, prev BioWare, Volition, old indie games on GBA and DOS, yer game dev pal but I do other stuff too like occasionally brush my teeth you still reading this?

I think trying to get ops on a random channel on IRC only to kick everyone and give all your friends ops was the original digital social deception game.

Spent the weekend putting together furniture and now my back hurts. But I also made progress on my single player TradeWars 2002-like, which is now a genre! Also did a buttload of yard work. And TW2002-like!

Spending a little time prototyping a single player mostly text based roguelike game inspired by playing TradeWars 2002 on a BBS in the 90s this weekend. Funnnnnnnnnn!!!

90's teenager bedroom, grab a the bag of chips from the nightstand, walk over to the cobbled-together desktop PC, flip switches on the monitor, tower, & modem. Parents yapping over the TV in the living room. Your PC beeps and whirrs. You know what it's time for...

Bild

I took a vacation and now have some ideas for both a potential SP and MP approach to an updated TradeWars 2002-like game. I kinda like my SP version better. It would try to capture the BBS magic in a Stories Untold sort of way. 🤔

It would be fun to figure out a way to capture the magic of playing Trade Wars 2002 on a BBS but with a few modern upgrades. But not to the ansi art. That ansi art was a friggin vibe.

I feel like BBS Trade Wars was the predecessor to Eve. I remember playing it with friends and acquaintances on a BBS. There was strategy and betrayal that happened inside and outside the game. I totally screwed over a friend in the game and he didn’t talk to me the next day at school. Good times.

Vampire Crawlers is great. I grew up playing Wizardry with my dad. He’d play and I’d draw the maps on graph paper. Love step-based FPS mazey stuff like this. Also strong VS vibes. Good shit. Buy it!

Working with @jelfish.bsky.social and @chrisrickwood.bsky.social was some of the most fun collaboration at Question, truly codev partners who were deeply invested in The Killing Stone — 1000/10

kat 🍔 🔜 GameSoundCon@jelfish.bsky.social · 6mo ago

Indirect audio storytelling - @chrisrickwood.bsky.social & I thought it'd be a hoot if the bougie apartment owner was SO in love with himself, he had songs made about him. store.steampowered.com/app/897160/S... 👠 @nogoblin.social @teamaudio.bsky.social 📸: JoiConti.com / Joi Conti Photography,LLC