Rev. Dr. Bradley D Meyer

@audiogre.bsky.social

Audio Director @suckerpunchprod.bsky.social Audio Mentor AudiOgre (he/him/his)

My art collective, the Lacuna Observatory, is having a show in November called Beacon Atlas. Beacon Atlas asks us: What guides us when familiar maps fail? What lights the way when systems go dark. And you can contribute to the art: Call (US number) and tell us who or what YOUR beacon is.

A sign that says "The Lacuna Observatory wants to know who or what is your beacon. Call 781-452-2862"

Been a fan of BCAIGA and @mattesque.bsky.social for a long time now, so I was honored when he asked me to be on. It was a fun chat that went on for another hour or so after he stopped recording. I hope we don't ramble too much 😂

Matthew M@mattesque.bsky.social · 7mo ago

so I still hate editing my own podcast, listening to yourself talk sucks, but this interview I did back at GSC last year was so fun. could really chat with @audiogre.bsky.social for ages. first episode of the new season of Beards, Cats, And Indie Game Audio out on the 15th. #gameaudio

Just got back from vacation and saw Ghost of Yōtei longlisted for the BAFTA for Audio Achievement. What an honor for the team! Seeing the other titles, it's been a hell of a year for great sounding games. 🎧 And beyond those listed are many others that may not have had the time/resources to submit

Operation Clean Out continues. Finally laying this messenger bag to rest after 21 years. Met a fresh faced Reggie Fils Aime who MCd the event and talked to a programmer to figure out how to make dynamic ambient tracks. The DS was a fun piece of tech to work on

A messenger bag with Nintendo DS developers conference 2004 imprinted on it

Our lead sound designer, Josh Lord, and I are giving a talk at #GameSoundCon this year about the audio system improvements we crafted for Ghost of Yōtei. I'm really excited about this talk and am so proud of these systems that the team built. bradleymeyer.com/wp-core/2025...

Ghost of Yōtei talk at GameSoundCon 2025

Our lead sound designer, Josh Lord, and I are giving a talk at GameSoundCon this year about some of the audio system improvements we crafted for Ghost of Yōtei

bradleymeyer.com

A week from today, we're doing a listening party for #GhostOfYotei with myself, co-CD Jason Connell, our composer Toma Otowa and @erikaishii.bsky.social. Tune in to hear some of the stories behind the songs and listen to some of those beautiful tracks. 5pm PDT. blog.playstation.com/2025/10/06/g...

Ghost of Yōtei Soundtrack Listening Party streams live on Oct 15

Explore the score: Join the creators of Ghost of Yōtei for an exclusive behind‑the‑scenes look at the soundtrack.

blog.playstation.com