Ava's Adventures

@avasadventures.bsky.social

Aussie TTRPG Developer, Mapmaker and Writer. Creator of the Undead Paradise: https://www.kickstarter.com/projects/avasadventures/undead-paradise Patreon: https://www.patreon.com/c/Avas_Adventures

Working my way through the various creatures of Undead Paradise, & the traits that distinguish each Class. All Vermin Class creatures possess the Horde trait. All Terraformer Class creatures - Habitat trait. All Predator Class creatures - Maul trait. All Titan Class creatures - Dominate trait.

A statblock for the Opi creature in Undead Paradise.

Decided to swap out the Distortion effect from Undead Paradise and replace it with a Hallucination instead. Hallucination: an Element from one of their Core Memories manifests as a hallucination. The PC spends their time interacting with it until they are snapped out, or the hallucination falls.

With the Player-facing side of the rulebook mostly complete, I can expand upon the Game Master side of Undead Paradise. This includes the various creatures and their statblocks. Below is an example of a Terraformer creature; the Orbrey. Terraformer creatures have a TN of 9, and the habitat ability.

The terraformer creature named the Orbrey. It's a yellow octopus-like creature that floats in the air like a balloon. The image also shows the statblock for the creature. It's features include; Tentacles, Leech, Lift off, and Habitat.

How do Undead die in Undead Paradise? Death in Undead Paradise occurs when a Character loses their sentience, reverting back to a feral zombie. If a PC depletes all their Core Memories, they have 3 attempts at stabilising. Failing that, all Memories are erased & the PC becomes a hostile undead.

Going Feral					
PC Death in Undead Paradise occurs when the Character loses their sentience and reverts back to a feral zombie. This is referred to as “Going Feral”.
If a PC depletes all their Core Memory Elements, they become unconscious and have three attempts at maintaining sentience.
To attempt stabilisation, the unconscious PC must roll 2d6. If the total exceeds 9, they regain consciousness and 1 Element. However, if the total falls below 9, they completely erase one third (rounded down) of their Core Memories. Once a Core Memory has been burned in this fashion, it cannot be recovered. 
On their second attempt, they roll again. If the total exceeds 10, they regain consciousness and 1 Element. However, if the total falls below 10, they completely erase the majority of Core Memories. The TN for the third attempt is 11. If they fail that, all Core Memories are erased and the PC is declared Feral and will reawaken in one hour as a hostile undead.

Adversaries Going Feral		
If an adversarial reawakened undead has all of their health depleted, resulting in their death, they begin to turn Feral. Unless their body is properly disposed of within the following hour after death, they will reanimate as a Feral Zombie.
To properly dispose of a body turning Feral, it must be disintegrated, whether that be via burning, acid, or other means of destroying the physical husk.
Feral Zombies will attack anyone and anything they encounter, and are typically much more dangerous than the average adversary. Therefore it is advised to take careful consideration when engaging in combat against other undead lest an outbreak occur. 
A concentration of Feral Zombies also poses an environmental threat to the mutated wildlife within Undead Paradise. Predators and Titans will gather towards an area where Feral Zombies are spreading, and eliminate any undead they find in order to avoid any further destruction of their habitat.

Let's talk creature design. The ecosystem in Undead Paradise is divided into 4 tiers: Vermin, Terraformer, Predator, & Titan. Each tier on the food chain serves a function. Therefore, when players encounter creatures, understanding their goal can lead players to overcome encounters creatively.

Each of the 4 creature classes in Undead Paradise. There's Vermin - creatures that desolate an area. Terraformers - creatures that convert the area. Predators  - creatures that eliminate threats in an area.  And Titans - creatures that command an area.

We keep steadily hovering around 630-650 Patrons & I couldn't be more grateful!!!!! 🤍 It lets me spend more and more time on these little illustrations every month, & everyone's excitement is SUPER motivating. This month I'm going to paint a beauty parlour themed pack!! BE READY >:)

Myrmidia // Team Mystery@myrmidia.bsky.social · last yr.

Hey, instead of throwing 96 bucks at midj0urney & getting only slop, ugly ass D&D portraits out of it… I offer you 350+ handcrafted designs for just $1! There's also a $5 tier with cute little variants now, thanks to us consistently hitting 500+ Patrons!!! patreon.com/Myrmidia 🤍👉👈