baconpaul

@baconpaul.org

Musician, developer, brooklynite, other stuff too. Involved in Surge synth, CLAP standard and so on. Just here for the synth/music content.

Firing up on short circuit last few weeks now that the six sines release is out and i have a bit of bandwidth. Loads of work on file export, modulators, ui, the browser, and much more. It can even do basic gigasampler loads now! Surge discord is where the action is but I'll post here time to time.

Pushed a bunch of performance improvements to six sines for core cases this weekend and early this week. Things like "if your attack parameter hasn't changed you don't need to recalculate dphase in the envelope" and "if you don't use the lfo dont run the lfo". But makes a big difference often!

Loads of great suggestions from the KVR One Synth challenge on Six Sines. But the feature I'm most excited about came from someone asking what type of FM it does (the answer is: it did PM). And then I added this to each node. If you want to understand PM vs AM vs Lin or Exp FM, it's really handy!

Bild

Six Sines 1.0.4. github.com/baconpaul/si... Fixes a problem where VST3 hosts with note id support could, in some cases, result in stuck notes on unison legato patches in the synth. Recommend all cubase and S1 users upgrade, and all bitwig users continue to prefer CLAP version.

Release Release v1.0.4 · baconpaul/six-sines

Release updated Mon Jan 27 16:56:29 UTC 2025 a9b5a0f : Prep 1.0.4 5b84f16 : Deactivate note off note id matching c6dbb43 : Stage for 1.0.3 3f7df19 : Notify clap host to rescan values on patch loa...

github.com

Six Sines 1.0.2 is out. It is identical to 1.0.1 except the Linux build is built in an docker container so an annoying glibc issue (that makes Linux generally infuriating) goes away, and the macOS minimum goes up to 10.14 rather than 10.13 for a couple of reasons. github.com/baconpaul/si...

Six Sines 1.0.1 out. This fixes a bug where, in rare cases, envelopes could get some envelope times wrong. It also brings macOS minimum version to 10.13, back from 10.15. Nightly still has new stuff, but 1.0.1 is stable github.com/baconpaul/si...

Release Release v1.0.1 · baconpaul/six-sines

Release updated Wed Jan 22 14:45:53 UTC 2025 55ea1fe : Mark CMakeLists as 1.0.1 eb5d6f7 : Remove thread_local ADSRSHaped LUT storage 4c1fc95 : Move the MacOS minimum back to 10.13 (#153) 8621243 ...

github.com

Six Sines is the audio-rate-modulation synth I've been working on for the last 40 days. After some great feedback and content from early users, I'm very happy to release 1.0.0 tonight. Have fun making music with the synth! Bugs and Ideas to github/surge-discord please github.com/baconpaul/si...

Release Release v1.0.0 · baconpaul/six-sines

Release updated Mon Jan 20 00:13:51 UTC 2025 8621243 : Final commit for 1.0; Metamyther patches; updated doc (#143) 5675775 : Add a menu item to the acknowldgements page (#142) 20eeb5b : fix typo...

github.com

Before I ship a synth, I usually try and pull it into logic and make a dumb test track with it. Tonight I did that with six sines. This track uses only six sines as a sound source. Some valhalla and logic mastering stuff downstream of the synth of course. soundcloud.com/baconpaul/si...

Six Sines Test Track

Before I release a synth I kinda have the habit of bring it into logic and run it through its paces. This is my test track for six sines a day or so before we plan to tag it 1.0. All sounds including

soundcloud.com

Sound designer and composer kinsey dulcet designed many of the patches for six sines. Here’s a demo track she put together where all the non drum sounds are from the 0.9999 version of the synth - and all those presets are included in the download! soundcloud.com/kinseydulcet...

Retrocade Nights (Six Sines Demo)

This is a demo track I made for BaconPaul's new Six Sines FM synth! Turn on that Outrun radio and ride Falcor into the sunset! Here's the presets I made and used in order of appearance: Bass/Better L

soundcloud.com

My Jan 1 ship-a-surprise-todo list is shrinking rapidly. Definitely going to have *something* new to give to everyone new years day

Looking more likely I will indeed have something new, free, fun, and moderately confusing to ship on new years day! Stay tuned.....

Oooh loads of work on lua for wavetables in surge this week … and some really fascinating new sounds coming out of the synth as a result. Look for 1.4 in the new year

Having fun getting the Lua engine in surge to make wavetables. It’s been a half finished feature turned off in release forever and now we are getting it wrapped up…. Could be an exciting 1.4 in early 25