Balkan Ram Games

@balkanramgames.bsky.social

Building prototypes, experimenting with mechanics, exploring game engines, and occasionally breaking things on purpose. Itch: https://balkanramgames.itch.io/ Ko-fi: https://ko-fi.com/balkanramgames Web: https://www.balkanram.com/

Working on SpriteLoop again today. I've added skew support, which opens up some interesting possibilities for faking perspective and adding depth to 2D cutout animations. Still needs testing, but the first results are promising.