Defold Engine

@defold.com

Defold is a completely free to use and source available game engine for development of console, desktop, mobile and web games. ✉️ https://defold.com/newsletter/ https://defold.com https://github.com/defold/defold

We’ve added a new Automation section to the Defold manuals, covering 5 areas: ⚙️ Automation in Defold 💻 Editor HTTP API 🎮 Engine service 🧪 Automated testing 🤖 AI coding agents We’d love to hear what you build, and what else you would like to automate in #Defold 🧡💙 defold.com/manuals/auto...

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We’re happy to share Automation Bridge for Defold - a new debug-only native extension that lets local automation clients inspect and control a running game for automated workflows, testing, and AI-assisted development 🤖 Read more: forum.defold.com/t/automation... #gamedev #indiedev #automation

Automation Bridge for Defold

AI-assisted tools, automation, and agent-driven workflows are becoming more and more relevant and we want Defold to stay open and ready for the ways developers are starting to build. That’s why we’re...

forum.defold.com

"We realized fairly early on that quick, low-latency feedback on touch input is essential to how the game feels." Read more about turning board games into mobile games that feel great to play in our inteview with Felix Weiler from Soft Boiled Games: defold.com/2026/07/30/C...

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Huge congratulations to FDG! 🐵 Banana Kong has been rebuilt with Defold, bringing a smaller footprint and better performance. Congratulations on over 100M+ downloads on Google Play! And we’re happy to see Defold helping with its next chapter 🧡💙 Great to see another beloved game #MadeWithDefold

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We've updated official #AdMob extension for Defold to 4.2.1! 📱 This update brings the Android Google Mobile Ads Next-Gen SDK to 1.3.0 and refreshes several Android mediation adapters. If you’re monetizing a #mobilegame #MadeWithDefold, this is a good moment to update and check your ad setup.

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In Defold 1.13.1 Beta the recently introduced models with Morph Targets (aka Blend Shapes) can now be GPU-instanced. This reduces draw calls and makes things like large crowds with varied facial expressions or mass object deformations far more efficient. #Defold #gamedev #indiedev

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Defold 1.13.1 Beta is here! 🚀 💡 New Light components 💪 Instancing support for models with morph targets ⚡ Up to 19% faster warm builds in large projects 🎮 SDL controller database 🧩 Tabs, images, resizable and non-modal dialogs for editor extensions and many more: forum.defold.com/t/defold-1-1...

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Our Community Challenge about making experiments with new #Box2D scripting API is now finished and the winners will receive gifts! 🎁 Congratulations! 🥳 Check out the entries and their #opensource projects on Github!

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