Matt Phillips

@bigevilboss.bsky.social

Lead Programmer on Red Dead Redemption for PC/Switch/PS4 @ Double Eleven. Also creator of Tanglewood for SEGA Genesis. Graphics programming, game engine architecture, optimisation. Ex-Crytek/TT Games.

A very happy birthday to TANGLEWOOD, one of the first "modern retro" indie games we published on Evercade, and one half of the excellent Xeno Crisis/Tanglewood cartridge for the platform! Tanglewood first released on this day in 2018.

Artwork for Tanglewood, showing the fox-like hero Nymn and a big slobbering monster.Screenshot from the intro to Tanglewood. While Nymn sleeps, a shadowy figure looks on with a sinister grin.Screenshot from Tanglewood. Using the "yellow" colour power to float, Nymn flies over a bed of spikes in a windy, rainy part of the forest.Box art for the Evercade cartridge Xeno Crisis/Tanglewood, featuring those two games on one cart.

Please welcome a new member to the family. It's a Psy-Q Mega Drive devkit, something I've been after for the best part of a decade. I've never seen one boxed before, and I've certainly never seen one with all of the listed package contents. ISA card, disks, manuals, cables, tech bulletins.

BildBildBild

Won a few awards in my time but none mean more to me than this stupid thing. Awarded to me by the sound design team at Traveler's Tales, because I went behind the producer's back and fixed some audio problems.

Bild

"Single Sign-on" sure except every service has a different system and they're all a pain to use and there's a million redirects before you get to where you want to go and you actually sign in 30 times a day. Today's frustration post brought to you by Microsoft and Atlassian.

bringing back this old banger pixelart / gamedev post from almost a decade ago: A visual representation of how high 2:1 isometric blocks should be

An image showing a 64 by 32 isometric ground tile. It shows a block with height = 0.5 times width (32 pixels) and one with 0.612 times with (39 pixels) and that the former lines up too perfectly with the ground grid and looks confusing, while the other one doesn't and so aids depth perception