bitreactor.com

@bitreactor.com

Independent game studio blending art, technology and our passion for games. Follow along as we work on a new AAA title set in the legendary Star Wars universe.

THANK YOU to everyone who came to see the STAR WARS Zero Company panel at San Diego Comic-Con! We loved sharing a peek at the performances that drive our story, and we can’t wait for you to play on August 27 #SWZeroCo #SDCC

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Thanks again for sending us questions on the @EAStarWars Discord server! We’ve been delighted by the outpouring support from the community about STAR WARS Zero Company. Check out the highlights below, and read the entire Q&A here: x.ea.com/90178 (1/3 🧵)

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Aaron, our Narrative Director, has a deep history in games particularly on games set in a galaxy far, far away. His most recent published work includes Star Wars: Fallen Order and Star Wars Jedi: Survivor while a Narrative Director at Respawn.

Aaron Contreras' History In Games, a snapshot of his work in the games industry. It shows him as Narrative Director on Star Wars Jedi: Survivor, Narrative Lead on Star Wars Jedi: Fallen Order, Lead Narrative Designer on Mafia III, and Senior Mission Designer on Assassin's Creed IV: Black Flag.

Our Lead Designer, Grayson, has almost 20 years of experience specializing in designing gameplay systems, mechanics and game modes. Prior to joining Bit Reactor, Grayson spent 11 years at EA on PvZ, Battlefield 2042 and Battlefield 6. Grayson is also an avid board game designer!

Grayson Scantlebury's History In Games, a snapshot of his work in the games industry. It shows him as Senior Game Designer on Battlefield 2042, Game Designer on Battlefield 6, and Multiplayer Game Mode Designer on Plants vs. Zombies.

James has been designing games his entire life, with 15 years of Level Design experience! His most recent work as a Level Designer and Animator on the XCOM series included mission design, game design, and mission/encounter scripting.

James Brawley's History In Games, a snapshot of his work in the games industry. It shows him as Technical Design and Scripter on XCOM 2 and XCOM 2: War of the Chosen. It also shows him as the Mission Designer on Marvel's Midnight Suns.

Our Animation Director has a demonstrated history in games with almost 20 years of animation experience. Hector’s most recent work prior to Bit Reactor includes serving as the Lead Animator on Marvel's Midnight Suns, and a Senior Animator on the XCOM series.

Hector Antunez's History In Games, a snapshot of his work in the games industry. It shows him as the Lead Animator on Civilization VI, Ar Director on XCOM: Chimera Squad, and Senior Animator on Marvel's Midnight Suns.

Caydence, our Lead Producer, has two decades worth of history in games. Over half of her time in the industry was spent at Firaxis as a Producer across the XCOM series and Technical Producer on Marvel's Midnight Suns.

Caydence Funk's History In Games, a snapshot of her work in the games industry. It shows her as the Associate Producer on XCOM: Enemy Within, Technical Producer on XCOM 2, Lead Producer on XCOM 2: War of the Chosen, and Technical Producer on Marvel's Midnight Suns

Check out our CEO/Creative Director's History In Games! Greg has more than 20 years of exp. and was one of the original members of Firaxis, with his most recent experience as the Art Director on XCOM, XCOM: Enemy Unknown, and XCOM 2.

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The latest @pcgamer.com magazine is out now, with world exclusive access to Star Wars Zero Company, the exciting new XCOM-style squad strategy game from Bit Reactor. Plus, WH40K: Dark Heresy, Darkhaven, Warhounds, Esoteric Ebb, Tyr, Ghost Recon, and much more. tinyurl.com/dkhatvax

PC Gamer magazine's new issue is on sale now: Star Wars Zero Company

Plus, Warhammer 40,000: Dark Heresy, 1348 Ex Voto, Tyr, Esoteric Ebb, Brave New Wonders, Darkhaven, Warhounds, Ghost Recon Wildlands, PC cases tested, and much more, too

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Super pumped for the talented crew over at @bitreactor.com for the new PC Gamer coverage on Zero Company! Such a badass game incoming, and the crew behind it are some of the most talented folks I had the opportunity to work with! Congrats all! 🥳 www.pcgamer.com/games/strate...

Star Wars Zero Company is more than just 'Star Wars XCOM'—it feels like Mass Effect but with turn-based tactics and permadeath

This Clone Wars tactics game from former XCOM devs may end up 2026's biggest surprise.

pcgamer.com

Our newest blog is an ICYMI: one of our audio programmers had the opportunity to present his paper at the International Computer Music Conference! Check out his proposal for bringing physically grounded acoustics to interactive 3D environments: www.bitreactor.com/2025/12/05/i...

Event Retrospective: ICMC 2025 - Bit Reactor

The International Computer Music Conference is a leading conference for computer music researchers and composers, and one of our audio programmers had the chance to present his paper during its 50th a...

bitreactor.com

We’re excited for Ryan Griffin to deliver his talk @ @GHavenEsports1’s #GameYourFuture Conference! As President of Baltimore IGDA, Ryan shares his perspective on both the event's vision and its reflection of Baltimore's vibrant game dev scene in our newest blog: www.bitreactor.com/2025/11/07/e...

Event Spotlight: Game Your Future Conference - Bit Reactor

At Bit Reactor, we know the best ideas and innovations begin with community. That’s why we’re proud to spotlight an upcoming event happening in our backyard: the Game Your Future Conference, hosted at...

bitreactor.com

We had a great time with Kahlief! If it wasn't clear in the video we really enjoy making games and can't wait to share more. Be sure to check out this episode of @spawnonmepodcast.bsky.social

Kahlief “The Best Adams” Adams@itskahlief.bsky.social · 2y ago

New episode of @spawnonmepodcast.bsky.social on the feeds!! We're talking with the team from Bit Reactor about their new studio. Why the backlash to "This is An Xbox" is overblown and Crimson Desert impressions. open.spotify.com/episode/0PqH...