Wes Davis

@blunderchief.blather.ing

Professional orange whip drinker. Freelance tech journalist, often at Gizmodo and IGN. Previously The Verge. Also pubbed at Mothership, Tom’s Hardware/Guide, PCWorld, TechHive, CNN Underscored. He/him/they

IMPACT: that company that was offering to buy books for AI companies’ training data — and probably destroy them in the process — says it will no longer offer this service following 404 Media’s exposure of it www.404media.co/ai-company-t...

Company Offering Printed Books to Train AI Stops After 404 Media Coverage

Citing backlash, ISBNdb removed its webpages about training AI, denied ever buying, scanning, or selling a book for AI training, and said the site was a "test of market interest."

404media.co

At an open mic, no guitar, wearing a suit, immaculately folded pocket square, clearing my throat, looking you dead in the eye, I begin, singing hard from my gut: Star Trek deep spaaaaace Star Trek deep space niiiiiine Startrekdeep spaaaaace

Hello everyone! Many of you likely saw this image recently with the Apple TV+ 'Neuromancer' promotion. Some know, others don't, but this artwork is mine, created alongside actor & post-production artist Milton Menezes, as a personal project and a homage to the original Neuromancer romance

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I thought this was a pretty interesting take from Codeberg's announcement of their anti-LLM policy They argue that many developers using LLMs are essentially heaven-banning themselves where they don't realize they're developing for a nonexistent community

# The development team of none

Using LLMs to work with your code gives you a kick of adrenaline. You can develop at a rapid pace, build things as if you had a large team. Only that you have none. In fact, you are (often) alone, working with a statistical machine that turns energy into code.

It seems like many ‘vibe coders’ don't realize that they don't actually have a community around them. They build projects as if they had, and spend resources accordingly. We see projects having a lot of code activity, heavy CI/CD testing, frequent and large release binaries. Sometimes, it feels like the amount of supported platforms exceeds the amount of actual users.

To us, it seems ridiculous to see projects with a single developer and virtually no users consuming as much or even more resources than some of the largest community projects on Codeberg, which operate frugal with CI/CD and storage resources. We do not believe it is reasonable for Codeberg to invest our precious donation money into hosting of large ghost projects.

Not that this happens very often, but I love to engage in the slowest, most timid takeoff when somebody lays on their horn moments after the light turns green because I didn’t start going fast enough for them

I hate to admit that if Nintendo made a little gba sp accessory that doesn’t play games itself, but streams gba games from the switch 2 via gameshare, I’d probably pay like $150 for it.