Bobbie

@bobbie.dev

3d artist & modder

My incremental factory game [graph_harvest] is out now! This was a fun solo project, I'm really happy with how it turned out. Consume a world of shapes as you build a portable node-based factory to rack up bigger and bigger numbers! ▶️ fragskye.itch.io/graph-harvest #godot #gamedev #incremental

[graph_harvest] by fragskye

An abstract, ever-crawling node-based incremental game

fragskye.itch.io

Godot Wild Jam@godotwildjam.bsky.social · last yr.

The theme for the 83rd #godotwildjam is: Join the jam here: itch.io/jam/godot-wi... #godotwildjam #godot #godotengine #gamejam #gamedev

I am going to try posting my projects here more often!! Recently, I've been experimenting with a program that randomly turns your windows into sand

And we're done! Sold By Wizards - Run a dropshipping operation with goods stolen from alternate dimensions in order to pay rent! Summon a portal to various dimensions, steal- er, summon your items, and make enough money to keep your fancy wizard tower. ldjam.com/events/ludum... #ldjam #ld55

A screenshot of our Ludum Dare game, featuring the main hub - a Wizard tower - looking through a portal into the warehouse of fictional company Illuzion.A screenshot of our Ludum Dare game featuring the Landfill map, a fenced-off area full of garbage piles and hills, with interactable objects scattered throughout.A screenshot of our Ludum Dare game featuring the Cargo Ship map. Multiple cargo ship containers are stacked on top of each other, the nearest one opened, items scattered throughout the ship deck.A screenshot of our Ludum Dare game featuring the Backrooms - a creepy map from recent Internet lore.
Rabbit@plusonerabbit.bsky.social · 2y ago

Elsewhere in the project: The maps are really coming together! I threw some different post-processing on each environment to help them have their own feel. We now have a beautiful cargo ship map, made entirely by @bobbie.dev! Those waves in the background are animated, btw. Looking amazing!

Mounds of trash and fences assorted into a landfill map, with a few valuable items strewn throughout.

Elsewhere in the project: The maps are really coming together! I threw some different post-processing on each environment to help them have their own feel. We now have a beautiful cargo ship map, made entirely by @bobbie.dev! Those waves in the background are animated, btw. Looking amazing!

Mounds of trash and fences assorted into a landfill map, with a few valuable items strewn throughout.The backrooms - endless beige walls and overhead lights akin to an office, with a nonsenical layout.A scene of a cargo ship viewed from next to the railing. The deck is covered in stacks of metal shipping containers, one open and containing a painting, and rolling water is visible in the background.The same scene as the last, this time viewed from the air so as to give a better look at the crates and the helm of the ship.