One of the small things I love about Sid Meier's Alpha Centauri is that the manual has a list of the SF novels they read for inspiration at the back. More games should come with background reading lists! So, #gamedev people: what's the background reading/watching for your game? I'm curious.
Studio Brainflick - WISHLIST CANNON KEEP
@brainflick.bsky.social
Indie gamedevs from Switzerland working on CANNON KEEP Demo is out right now on Steam👀: https://store.steampowered.com/app/4437800/Cannon_Keep_Demo/
It's #TrailerTuesday Here's a short trailer for Cannon Keep, our inventory management tower defense! #gamedev #indiedev
Hey #PitchYaGame Check out my new project. It's DMC meets Max Payne meets Vanquish where you slide around on your chainsaw leg and fight enemies with stylish bullet time moves
Promises are optional. Consequences aren't. FEUDUMS is an online multiplayer grand strategy where diplomacy isn't binding, noble houses survive across campaigns, and every opponent is a real player. ❤️ Wishlist ⚔️ Try the Open Alpha: s.team/a/473750 👀 Follow & shape its future #PitchYaGame #gamedev
Hey #PitchYaGame! Cannon Keep is a 2D Roguelike where Backpack Battles meets Tower Defense! Combine powerful cannons with unique effects to survive the wasteland and explore the underground to gather resources and find powerful relics. Wishlist it on Steam store.steampowered.com/app/3755200/...
We're happy to announce that the Cannon Keep Demo is **out now**! Cannon Keep combines Backpack Battles with Tower Defense! Build a city block by block with LOTS of guns and defeat hordes of mechs! Check out the demo and leave a review! store.steampowered.com/app/4437800/... #indiegame #gamedev
We are organizing our own industry conference: Gamespace! | 8. + 9. October 2026 The Gamespace Conference will bring together the international gaming industry in Zurich, Switzerland, for two days from 8 to 9 October 2026! FOR FUTURE ANNOUNCEMENTS SIGN UP HERE: gamespace.ch
Trailer !!! Announcement !!! We released the steam page of Blessed be the chamber, a roguelite twist on russian roulette. Add it to your wish list now. 🥳 #indiedev #indiegames #swissgames
We're back with a new project! A 2D towerdefense game where you mine resources in a polluted wasteland and upgrade your city with different building blocks to survive the night. Check out the demo here: itch.io/wretched-lead #gamedev #indiedev
Even without fancy particle effects, collecting crystal shards and enemy loot is already quite satisfying! #screenshotsaturday #screenshotsunday #gamedev #indiedev
All over the surface of the planet, strange tornadoes appear. They are surrounded by a massive wall of dust and seem to be powered by a powerful source of energy. What dangers will await you inside of it? #screenshotsaturday #gamedev
While precious resources scatter the lands of our Dual Perspective Strategy & Action game, there are also hives full of angry bugs and critters! Luckily, rockets beat rock! #screenshotsaturday #screenshotsunday #gamedev #indiedev
Sometimes weird stuff happens when reworking what you already have. This time around our screen got sucked into the vortex by the shader gods, they do not seem to listen to our prayers. #gamedev #screenshotsaturday #indiedev
Speaking of bouncing rockets... here are some rocket modules we've been cooking up! The possibilities are endless (if you can't count higher than 27)! #gamedev #screenshotsunday #indiedev
Approaching the storm is a dangerous feat in our drone combat strategy/action game... Although it ain't so hard if you have rockets bouncing all over the place! #screenshotsaturday #gamedev
We've prototyped a video showcasing how our planets mega-storm might create different feeling areas. If you don't like sand because it's course, rough and gets everywhere this planet might not be for you... except if you're up for an adventure? #screenshotsaturday
Hmm, that's a pretty interesting interpretation of a leg, seems a bit explosive if you ask me🤔. Gotta love finding legacy stuff in your own asset database, reminds you of all the decisions made along the way (feeling nostalgic).
The cockpit of the harvester is the center of your journey in our Dune-inspired survival game. From there you will plot a course across the alien desert, and steer a drone to defend your moving home! #screenshotsaturday #gamedev
Sometimes all you need is to see the world from a different perspective... #GameDev #indiegame
which one of you made my harvester spin like that? absolutely outrageous stuff I tell you!
Hello Bluesky, we're Studio Brainflick! We made the Prototype "Blight Protocol" where you play as a drone protecting a harvester by fighting off hordes of robots, all the while juggling your rockets into the enemies' faces. Go play it here! manuelini.itch.io/blight-proto... #GameDev #indiegame