Bryan Venzen

@bryanvenzen.bsky.social

CEO & VFX Artist at letsmakefx.bsky.social 📍Indianapolis - (He/Him) 🐕 Dog Dad - 10+/yr Game Dev Who’s Who in America 2024 GDC VFX Summit Chair

As we move into our 4th year, it's so important to celebrate our achievements and recommit ourselves to what got us here, great people making great art unencumbered by process or red tape. No egos, just creativity. And we deliver for our partners. I'm proud to call this my studio! Happy Bday LMFX!

Let’s Make FX@letsmakefx.bsky.social · 2w ago

Yesterday we celebrated THREE years of Let’s Make FX! We began as a social media handle turned education platform with the mission of connecting and growing artists; we have evolved but the mission remains the same! #realtimevfx #vfx #gamedev

I worked on this feature myself and this was such a fun technical challenge. Also, shoutout to @mcdoogleh.bsky.social for having us on the project!

Let’s Make FX@letsmakefx.bsky.social · 2mo ago

For Rogue Eclipse we created a custom, volumetric cloud solution that allowed @huskrafts.bsky.social to adjust the look/ feel of the entire cloud field with ease. Our solution allows the game to run on steam deck and other lower-end platforms without issue. #realtimevfx #vfx #gamedev

As a black person in America with family history that can be directly traced back to enslaved people, Juneteenth is really meaningful to me. Without the sacrifices of my ancestors, I would not be where I am today. I’m so proud to honor their memory and celebrate their legacy. Happy #Juneteenth!

Bild

Marc and I go way back! He was my lead at Volition and he showed me what good leadership looked like. He pushed me to become more technical and that opened so many doors for me. He's a friend, a mentor, and this has been a long time coming! I'm so happy to welcome Marc to the studio!

Let’s Make FX@letsmakefx.bsky.social · 5mo ago

LMFX continues to expand! We added Senior VFX artist Marc Kirkland to our crew. Marc brings 25+ years of VFX experience to our team. Fun fact: he worked on every Saints Row game since the beginning of the franchise. Marc–welcome to LMFX! #VFX #realtimeVFX #gamedev

The Beta for Godforge is finally playable and its so GOOD! Our team's VFX work is all over this game. Go play and give us your feedback! #realtimevfx #gamedev

Let’s Make FX@letsmakefx.bsky.social · 5mo ago

The Godforge Beta is live! Congratulations to @fatelessgames.bsky.social! It's been our honor to lead the VFX effort on this project. Thank you to the entire games team for their constant collaboration. Download and play now! #realtimevfx #gamedev #indiedev

Its been a joy watching @g-bigcinnamon.bsky.social grow as a VFX artist. He's constantly challenging himself and trying to evolve. Its amazing to watch! He also takes the time to help guide and mentor the other juniors on our team. I can't say enough good things about this guy! #realtimevfx #gamedev

Let’s Make FX@letsmakefx.bsky.social · 6mo ago

Happy one year work anniversary to @g-bigcinnamon.bsky.social! His effort and dedication to his craft is truly inspiring! Just take a look at the work he did for Godforge on Tlaloc, the God of Rain! #realtimevfx #gamedev #vfx

It's been awesome working with @fatelessgames.bsky.social! I cant wait for people to see what we've been cooking up! #realtimeVFX #gamedev

Let’s Make FX@letsmakefx.bsky.social · 7mo ago

Our goal at Let's Make FX is to foster lasting relationships with our co-development partners. That's why we are so grateful to @fatelessgames.bsky.social for their continued collaboration year over year. We're fighting together to bring you the awesome RPG, Godforge! #realtimeVFX #gamedev