Calum Grace

@calumgrace.bsky.social

Player, writer, designer, muck-abouter, lesser duke of hell. https://thysane.itch.io/ and patreon.com/calumgrace

Back to the Mage chronicle for our second season and the cabal just found an underground facsimile of a Mesoamerican ball court in the unexpectedly voluminous basement levels beneath a condemned building in Digbeth, Birmingham. You know, like you do.

BildBild

Made a prismeni elf operative for a Starfinder 2e game and I really hope I haven't cursed poor Yn-Kaelis here to die horribly by putting the time in to make a portrait for her

Bild

we found ourselves launched into this tormented sea, where guilty beings transformed into those fowls and these fish, seemed condemned to swim on everlastingly without any haven in store, or beat that black air without any horizon

that one big article about how a bunch of americans were taught how to read wrong changed everything for me. now when i get a comment about something i never actually said i think oh, are you one of the kids that got taught three cueing instead of phonics? are you half guessing what i said

aaaahhhh shit I just this week finished running my Tuesday group through a handful of Traveller sessions as a taster but at the end we got onto the subject of episodic sci-fi, then Star Trek, and now I've found myself prepping a potential Star Trek Adventures campaign for after the next arc of Mage

Bild

One of the things I love about mythology is what I also love about good adaptations: These stories change based on the human touch and perspective of who's telling it, and that their choices made in each retelling can recontextualize familiar elements into something new, compelling, and resonant

Kienna is making Erstwild (in open alpha now!!)@kiennas.bsky.social · last wk.

Really really liked this adaptation!! Obviously there were elements from the original story that I missed not being included, but they didn't feel like a loss compared to how well executed (I felt) this interpretation was

it occurs to me that I'm more or less already making a game where you're an ancient person contending with the whims of fate, and it's Tales of Sorrow and of Ruin (avail. on my patreon!) so I could very easily make an expansion or setting guide along these lines for that

Calum Grace@calumgrace.bsky.social · last wk.

as usual, THE ODYSSEY has me thinking game design thoughts, namely about returning to some ideas I was having around a Chalcolithic or Early Bronze Age adventure game using some of the bones of World of Dungeons / Barbarians of Lemuria, going full weird condensed-timeline mytho-history with it.

My friend, I dreamed the holiest dream! I stood in the southern wilds, with the wonderful, wonderful stars all around, felling me in the name of Lugulbanda. How can I praise Etana in this tall place?

as usual, THE ODYSSEY has me thinking game design thoughts, namely about returning to some ideas I was having around a Chalcolithic or Early Bronze Age adventure game using some of the bones of World of Dungeons / Barbarians of Lemuria, going full weird condensed-timeline mytho-history with it.

Had seen some people saying Tom Holland was THE ODYSSEY's weakest link acting-wise but I just didn't see that at all, and I think a lot of people just don't know what good acting looks like. Holland's Telemachus does so much heavy lifting across the film, and has some real bite and verve to him

Bild