Belden Pham

@calvlath.bsky.social

Animator (contract) @ Blizzard Entertainment Prev. Dauntless, Fae Farm, Ubisoft Montreal, Mercury Filmworks. Portfolio: https://www.beldenp-art.com/

Tennocon's art and animation panel is dope, but I love love love that they showed their thumbnail passes for both gameplay and cinematics. Sooooo coooooool!! Also the BTS on the Yareli Prime trailer was peak. Best girl energy for everyone.

Hello #PortfolioDay!! I'm Nat, an animator in the games industry! Wanderer: The Fragments of Fate has launched so I can share a snippet of some of the animations I worked on during my time as Animation Lead and Motion Capture Director. We animated in MotionBuilder and Unreal Engine 5 🥸

My job at Netflix has not been renewed for another season, along with many incredible colleagues at Night School. The day I found out I got this job was one of the best days of my life, and it’s devastating to see it come to such a sudden end. If anyone needs a game designer, let me know 💔

This little guy is from Moss 2. He’s based on a dung beetle. He pushes his rolling cannon around, mounts, and fires it. I’d animate the bug itself moving. But the way the cannon reacts is nearly 100% generated using my spatial tools. Primarily the physics and aim tools. He was so easy to animate!

Hi everyone! Posting here too: I’ve been affected by this week’s layoffs at Riot and am looking for work ! I have over six years of experience animating for video games and have worked in Unity, Unreal, and Riot’s Proprietary Engine. Some credits: League, Oxenfree II, Kena, Foglands Aharonit.com

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I am sad to share that I've been affected by a layoff & am no longer w/ Rec Room. That means I'm immediately available for the Next Big Thing! If you/your team are in need of concept art, art direction, or illustration services, I'd love to chat ✨ Anything helps. Info below 🙇‍♂️

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