Grimoire | For Gamemasters

@campaign-grimoire.bsky.social

https://www.ttrpg.bot/ Grimoire is a campaign management platform designed for tabletop RPG GMs. It helps you organize and connect your campaign world in a way like never before. https://discord.com/invite/zamUuVYBxj

my contribution to worldbuilding discourse is that the amount of worldbuilding you need to do is "whatever serves this particular story and also my own whimsy". it's like asking how many curtains you need. idk. how many windows do you have. and do you like getting layered with it

Just shipped the Genre System within Grimoire for Gamemasters. No longer just a fantasy default. Fantasy, Sci-Fi, Post-Apocalyptic, Horror, Modern, Superhero, Historical — pick one, tune the dials, and your whole database reshapes itself to better fit your system and homebrew.

Just shipped the Genre System within Grimoire for Gamemasters. No longer just a fantasy default. Fantasy, Sci-Fi, Post-Apocalyptic, Horror, Modern, Superhero, Historical — pick one, tune the dials, and your whole database reshapes itself to better fit your system and homebrew.

I built Grimoire because every AI tool I connected to my homebrew kept contradicting my own canon. This is the five-layer architecture that fixes that - so the AI is a steward working within your world, not a generator inventing over it. www.ttrpg.bot/blog/grimoir... #ttrpg #ttrpgdev #mcp #ai

Grimoire MCP, revealed: the secret sauce | Grimoire

How Grimoire MCP layers your campaign data into context the AI can actually use, without overloading your wallet or losing the nuance of your homebrew.

ttrpg.bot

Grimoire is a tool suite primarily made for organizing homebrew creations, but would the same tools but for a prewritten ttrpg adventure module be something that interested you? A small slice of official canon organized into databases that comes with the pdf to help you prepare?

The Grimoire database system currently has 13 categories. Lore, Locations, Factions, Pantheon, World Rules, NPCs, PCs, Creatures, Quests, Session Recaps, Session Prep, Custom Mechanics, and Items. Does this fit the majority of your worldbuilding's intricacies or is there something missing?