Celestia mobile 1.9.22 for Apple devices has been released. This update adds improved atmosphere rendering, settings for mesh self-shadowing resolution and HDR tonemapping, includes content updates, and adds support for more actions in Shortcuts. GitHub release page
Celestia
@celestiaproject.bsky.social
The free and open source real-time space simulator that lets you explore our universe in three dimensions. Available on Windows, macOS, Linux, FreeBSD, Android, and iOS celestiaproject.space celestia.mobi github.com/CelestiaProject/Celestia
Celestia mobile 1.9.22 for Android devices has been released. This update adds improved atmosphere rendering, settings for mesh self-shadowing resolution and HDR tonemapping, and includes content updates. GitHub release page
Celestia now uses the TASS 1.7 theory to simulate the orbits of the Saturnian satellites. This model provides increased accuracy many thousands of years into the past and future. #space #astronomy #OpenGL #opensource #simulator #planetarium #CelestiaProject
44 Nysa in Celestia, now including its moon and an accurate 3D model showing the asteroid's unusual shape. #space #astronomy #OpenGL #opensource #simulator #planetarium #CelestiaProject
At the highest settings, this Dell laptop (i5-1335U) runs Celestia with the new atmosphere renderer at 45-60 FPS, and lowering the settings increases performance with a minimal loss in quality. #space #computergraphics #rendering #OpenGL #opensource #simulator #planetarium #CelestiaProject
WIP new atmosphere parameters for Triton and Pluto. Very tenuous atmospheres, you might not even see them on your screen, so I've included a screenshot with an increased exposure as well. #space #computergraphics #rendering #OpenGL #opensource #simulator #planetarium #CelestiaProject
Wrap lighting can be used to fix an error with cloud rendering around the terminator of an object. Here is what that looks like with Titan, and a real photo of Titan for comparison. #space #computergraphics #rendering #OpenGL #opensource #simulator #planetarium #CelestiaProject
Cloudless #Venus. In absence of any gases absorbing visible light or aerosols blocking the path, Rayleigh scattering in a sufficiently deep atmosphere would be able to fully scatter all light back, producing a white planet. #CelestiaProject #astronomy #space #planet
Side-by-side comparison of a sunset on Earth, left is using the latest master build, right is using the HDR build. #space #computergraphics #rendering #OpenGL #opensource #simulator #planetarium #CelestiaProject
Hello, Bluesky. We are reworking planet atmospheres in @celestiaproject.bsky.social after a major, long-awaited atmosphere rendering bug fix (mentioned in that account). #Celestia #CelestiaProject #space #planet #Earth
Sunset on Earth with the improved atmosphere rendering, parameters, and HDR tone mapping. #space #computergraphics #rendering #OpenGL #opensource #simulator #planetarium #CelestiaProject
Improvements have been implemented. In the third image, Titan's atmosphere has a much softer edge, this is achieved by simply lowering the AtmosphereExtinctionThreshold in the source code. #space #simulator #computergraphics #rendering #OpenGL #opensource #CelestiaProject
By using the Chapman function, scattering can be made more realistic, especially for tall atmospheres. Here's what that looks like with Titan. Not final, subject to change. #space #simulator #computergraphics #rendering #OpenGL #opensource #CelestiaProject
By using the Chapman function, scattering can be made more realistic, especially for tall atmospheres. Here's what that looks like with Titan. Not final, subject to change. #space #simulator #computergraphics #rendering #OpenGL #opensource #CelestiaProject
Earth's atmosphere has been overhauled using data from various studies, and true colour images as a reference. The same has also been done for Venus, Mars, Titan and Pluto. #space #simulator #computergraphics #rendering #OpenGL #opensource #CelestiaProject
Ten years of hide-and-seek! 🫣 Astronomers used our VLT to find a new #exoplanet orbiting the famous star Beta Pictoris — hiding in archival ESO observations spanning over a decade! And it's shyer than any exoplanet we've imaged before. 🔭 🧪 1/3 📷 ESO/B. Sutlieff, M. Bonse et al.
Here's dusk on Earth (left) and Mars (right) using the new atmosphere definitions. #space #simulator #computergraphics #rendering #OpenGL #opensource #CelestiaProject
Earth's atmosphere has been overhauled using data from various studies, and true colour images as a reference. The same has also been done for Venus, Mars, Titan and Pluto. #space #simulator #computergraphics #rendering #OpenGL #opensource #CelestiaProject
Earth's atmosphere has been overhauled using data from various studies, and true colour images as a reference. The same has also been done for Venus, Mars, Titan and Pluto. #space #simulator #computergraphics #rendering #OpenGL #opensource #CelestiaProject
Now that sRGB rendering has been added, we can revert the Earth's atmosphere parameters back to the ones used before 1.7.0, making it more accurate to true colour photos of Earth. Views from the surface also look better. #space #computergraphics #rendering #OpenGL #opensource #CelestiaProject
Celestia mobile 1.9.21 for Android devices has been released. This update fixes broken links on add-on pages after migrating to Compose for the UI. Download from GitHub
New Steam store page and library assets using the new branding!
Celestia mobile 1.9.20 for Apple devices has been released. This update optimizes memory usage, fixes some crashes during loading, and improves Modify handling for textures. Download from GitHub
Celestia mobile 1.9.20 for Android devices has been released. This update optimizes memory usage, fixes some crashes during loading, and improves Modify handling for textures. Download from GitHub
Designed and rendered in Blender updated wordmark for @celestiaproject.bsky.social After some modifications, it will be used for the new splash screen that the community is currently working on
No less than 60 million stars in one image. It's possible thanks to ESA's Euclid mission. For just one day, Euclid turned its gaze to the crowded heart of the Milky Way and captured the largest, most detailed photo ever taken of our galaxy's centre in visible light. Let's dive deeper 👇 🔭 🧪 ☄️ 1/8
Now that sRGB rendering has been added, we can revert the Earth's atmosphere parameters back to the ones used before 1.7.0, making it more accurate to true colour photos of Earth. Views from the surface also look better. #space #computergraphics #rendering #OpenGL #opensource #CelestiaProject
Celestia mobile 1.9.19 for Apple devices has been released. This update fixes some minor rendering issues, changes celURL acquisition method, and adds support for search intent. Download from GitHub
Celestia mobile 1.9.19 for Android devices has been released. This update fixes some minor rendering issues, changes celURL acquisition method, and makes changes to the UI backend. Download from GitHub
Made a new Twitter account. Really don't like this handle..
Celestia mobile 1.9.18 for Apple devices has been released. This update fully releases the new PSF star renderer, which can be enabled by going to Settings > Renderer > Star Style! Download from GitHub
Celestia mobile 1.9.18 for Android devices has been released. This update fully releases the new PSF star renderer, which can be enabled by going to Settings > Renderer > Star Style! Download from GitHub
The account has been suspended! Don't know why because I only had delegate access to the account, wasn't under my email. This is unfortunate but it does give me the opportunity to create a new account under my email that I can have full control over.
Twitter has restricted the account for a reason that I can't find out and now I can't tweet anything. Amazing!