Charles McGregor

@charlesamcgregor.com

Founder of Tribe Games and creator of HyperDot Working on: Screenbound (@screenbound.bsky.social) Truck-kun is Supporting Me From Another World?! (@strangescaffold.bsky.social) I also make game dev videos! https://www.youtube.com/@charlesamcgregor

I'm jumping back into streaming! It's been a while since but I'm excited (heh and a bit nervous) about jumping back in haha. But if you are interested in a co-working stream or curious about my process I'd love for you to join later today! #gamedev #indiedev www.youtube.com/@DarkaysTG/l...

Changing Characters to 3D

I'm back! This time I'm going to be working on switching the characters over to 3D! First simple shapes, but then I'll be modeling the parts soon. --- Bluesky: https://bsky.app/profile/charlesamcgre...

youtube.com

Working on all of these tools has really leveled up my programming chops. Learning about things that I've ignored, functions I didn't know about, or shortcuts to use later has been great... ...then there are things that happened at the end of the stream today which make me reevaluate life choices.

The current town blockout. This place is a hub. The levels are mostly linear, but the areas connecting them aren't. It already has progression. There are lots of place-holder events, but you can get to the end of level 2 even though there isn't much here yet. #godot #gamedev #indiedev

Nick West@nickwestdev.bsky.social · 11mo ago

Meanwhile in level design... Alex: I don't think we're in Helios anymore. Izzy: Uh, give me an hour. I can fix this. Lodo: You guys really don't know what a blockout is do you?

3 characters from my game. From left to right: Alex, Izzy, and Lodo.
Alex and Izzy look concerned about their current location. Lodo is looking at them, annoyed that they don't understand what a level blockout is. Robots can be seen in the background, supposedly helping to build the new level.