Chase

@chasers.bsky.social

Myth&Mortar Comms Dir fmr Twitch & StreamElements PR dir Global emote: PRChase Repping Gido Gido: Kaiju Battle Party: https://store.steampowered.com/app/4234210/Gido_Gido_Kaiju_Battle_Party/ LI: www.linkedin.com/in/chase-c-b5423210/

I get asked this a lot so as a reminder: if you're new to Bluesky and looking to get your feed up to speed on game dev, do check out my "background radiation" starter pack - it basically adds 150 hand-picked accounts to your follow list from every games discipline & every perspective on game dev.

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finally got around to playing reanimal...what an amazing aesthetic horror gem (i did single player mode). the art, atmosphere, and dark af plot is perfecto. not too challenging either, which is how i like my games

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i wonder what the rate of games being released on steam is compared to the rate of journalists being impacted by layoffs. i dont even want to know what the inbox of a typical remaining game journo looks like :( #indiedev #gamejournalism #inboxalypse

The number of video game journalists has fallen by nearly 300 in 2026

Plus, Xbox leaders despair at cuts, former Eurogamer editors launch new site, and Atari is building ‘the IMDB of games’

thegamebusiness.com

SO! We have ~*news*~ I officially have a job again! My old one! After a great run elsewhere I have returned to the place that started it all to deliver some championship reporting for Kotaku making me the LeBron James of Video Game Journalism which is fitting considering I live in Akron, lol

Profile description for Ash Parrish that reads:
Ash Parrish, Kotaku's LeBron James
@adashtra.bsky.social
27.7K followers
4.3K following
12.2K posts
Senior Reporter @ Kotaku
Reporting on the biz, culture, & horniness of the game industry 
📧: aparrish@kotaku.com
Signal: @adashtra.87 
Discord: @adashtra
📍Northeast Ohio
🌠 per aspera, ad astra 🌠
She/her

i made a rough video for our game while messing around with capcut and using my awful voice for vo. it's not pretty, so if u like it, i promise NOT to make more. all in your hands now

Powerpuff girls meets godzilla 4v4 style. Sound compelling? Im promoting a chaotic party game that lets your souped-up kaiju squad fuse into one single colossal creature u collectely control. U then destroy a cozy cartoonish city, rivals, and their bases. Is this something you'd beta test?

21,000+ games were released on steam last year. that's just steam if you're a reporter, how many games are you pitched on any given day? im curious if this industry growth is reflected in your in-box or if a lot of devs dont market their games to press

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