Hola again graphics peeps! 😊 I found myself with enough bits and pieces related to text rendering to warrant a write-up. So here it is! 😱 osor.io/text Spiced up with direct vector rendering, sub-pixel anti-aliasing, run-time atlas packing, temporal accumulation, and more! I hope you enjoy it! 🧡
Chloe | VFX Artist
@chloemay.bsky.social
🔥VFX Artist @ Rockstar Games ⚡️All views my own ⚡️
the lighting and colours in this shot will haunt me
still thinking about the lighting in this episode 😱
Hola graphics people! ❤️ I've been meaning to do some write-ups that are hopefully useful, so this first one is about my approach to Order-Independent Transparency. osor.io/OIT 🙌Super excited to finally release this!🙌 I hope you enjoy it!
Spreading the love, a thread of effects I can't stop thinking about. Starting with this scene in Arcane S01E08, like naaaaaaaaah, every frame is 😘
Happy to see more of the graphics community here 😊 Perhaps I should be posting a little bit more, and over the past few days I've been bitten by the text rendering bug again so... here's a video saying hi! 👋😄
Made a small #realtimevfx STARTER PACK. Feel free to suggest more VFX artist which i can add to the pack (can also be yourself)! go.bsky.app/3R8aUNM
Yooo 👋 I’m Chloe, currently Senior VFX Artist @ Rockstar Games, love to draw water, smoke, fire, all that good stuff! 😀
Yooo 👋 I’m Chloe, currently Senior VFX Artist @ Rockstar Games, love to draw water, smoke, fire, all that good stuff! 😀