Chris O'Shea

@chrisoshea.org

Indie making games for the whole family to play together as Cowly Owl. @chrisoshea on Twitter www.chrisoshea.org

🎉 HUGE CAREER ANNOUNCEMENT 🎉 Today, I'm launching Vertical Slice, a new independent trade outlet committed to producing quality video game journalism that inspires, informs, and interrogates. That means daily news, incisive interviews, vital investigative work, and more. www.verticalslice.news

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I'm pleased to announce that around 200 pages' worth of tutorial resources are coming to the Game UI Database for FREE via a brand new blog. No ads. No paywalls. No email signups. Here's a preview of the first piece dropping next week, all about crafting cross-platform control schemes and layouts!

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newsletters are rarely talked about in games marketing. here’s why i value them so much: - i ‘own’ my audience, instead of serving the audience of another platform (steam, discord, app stores, etc). - can be extremely effective. my last email to 5k subs had a 83% open / 35% click rate. (1/3)

GARBAGE COUNTRY has a publisher! Making a game is.. intense.. (a big game even more so.) For years you just work and the doubts and anxieties can really creep up on you.. it's so great to have someone in your corner 🥰