Back in March we benchmarked SpacetimeDB 2.0 at ~100,000 TPS and got called liars, morons, goons, and "not a very good database." Well, today we're responding to the criticism point by point, and you better believe I brought receipts. \1 🧵
1/ Today we announced SpacetimeDB 2.0 and our entrance to web dev. It's going to transform what people think is possible in web development. 2.0 adds support for TypeScript/JS SpacetimeDB modules and just about every popular web framework. You can now 1-shot Discord in TS.
TypeScript and JavaScript modules are finally here! With SpacetimeDB v1.6, you can now write front-end and back-end code in TypeScript with SpacetimeDB. SpacetimeDB now ships with the V8 JavaScript Engine. Check out the release notes: github.com/clockworklab...
You all asked for it (a lot), and now it's here! SpacetimeDB now officially supports Unreal Engine. Check out the release notes: github.com/clockworklab...
I have been looking more in to spacetimedb and realize everything I think I needed to invent to make this work was invented by these guys and its way better than what I was doing.
Am really excited about spacetimedb, so to get acquainted I'm working on a web based collaborative voxel modeler. Got things hooked up to be able to place blocks. #gamedev #spacetimedb
Onto more positive news - SpacetimeDB, a real-time database that allows you to write database logic in Wasm - has hit 1.0. My part in this project is done (that was a *lot* of C# / Unity shenanigans 😂), but I'm very excited to see where it goes.
SpacetimeDB 1.0 is finally here. Checkout the keynote and give us a star! github.com/ClockworkLab... www.youtube.com/watch?v=kzDn...
SpacetimeDB 1.0 is finally here. Checkout the keynote and give us a star! github.com/ClockworkLab... www.youtube.com/watch?v=kzDn...
SpacetimeDB 1.0 is here
YouTube video by SpacetimeDB
youtube.com
Join SpacetimeDB and Clockwork Labs at the Online Services House this year at GDC!
Attention Online Service Professionals at GDC 2025! Join us at the Online Services House —the top gathering for Online Service Professionals. Space is limited so register now (game studio guests will be prioritized): lu.ma/z9u3ayr0