coherence

@coherence.io

Ex DICE, Crytek, Blizzard, Playdead, Unity, Supercell [...] gamedevs building a new way of making multiplayer games. Fast, flexible and scalable. Netcode for #unity3d. A distributed team with an office in Malmö, Sweden. Try it out! https://coherence.io

Heave Ho 2 is out now, and we built the online multiplayer! @lecartelstudio.bsky.social is an incredible team and we're so proud to have been part of this. Big thanks to @devolverdigital.com for getting us involved! We'll have a behind the scenes look at how we did it on our site very soon!

Le Cartel Studio - HEAVE HO 2 JULY 16 ☀️@lecartelstudio.bsky.social · 3w ago

Heave Ho 2 is OUT NOW! 🚀 We’ve spent 5 and a half years of our lives creating farty, legless dudes...no regrets. Now, the chaos is officially in your hands. Play now on PC, Switch, and Switch 2.

Big news! We built the online multiplayer for Heave Ho 2, including Nintendo Switch 2. This was super fun to work on, and we'll share more soon! 🏆 Congrats to lecartelstudio.bsky.social and @devolverdigital.com 🍰

Le Cartel Studio - HEAVE HO 2 ☀️ (@lecartelstudio.bsky.social)

Indie games studio published by @DevolverDigital HEAVE HO 2 COMING THIS SUMMER ☀️ Heave Ho / Mother Russia Bleeds

lecartelstudio.bsky.social

Devolver Digital@devolverdigital.com · 5mo ago

Announcing Heave Ho 2 from lecartelstudio.bsky.social! The smash hit party game is getting a sequel this summer with new hilariously chaotic worlds to grab, grapple, and swing through for 2 - 4 players! 🎮️ local and online play 👬 joyful co-op modes 🤼‍♂️ spiteful versus modes

If you missed the big 2.0 release, good news: you can catch up with coherence 2.1! We've added Nintendo Switch 2 support, Unity 6.3 toolbar integration and more. (Even we kept forgetting to bake, so the toolbar thing feels great, check it out!) coherence.io/blog/news/co...

Bild

coherence is now a Unity Verified Solution available in the Asset Store. Seamless integration with the editor is key to making coherence such a productive tool for multiplayer games. This stamp of approval highlights our commitment to technical excellence and great UX. coherence.io/blog/news/co...

Excited to share our load balancing demo publicly. It shows a large world simulation distributed between several servers, with seamless handover as the deer transition from one server to another. www.youtube.com/watch?v=FG2u... coherence.io for more info about our network engine.

Load Balancing of Servers for big game worlds | coherence

Splitting the logic of a big game world into multiple servers can be a big headache when making an online game. In this video we show how the coherence multi...

youtube.com