nathaniel hanulak
@computerdwarf.bsky.social
game designer for pen & paper RPG, board game and video game computerdwarf.itch.io
prototyping some kind of naval skirmish game. made a really simple grid with some procgen for the island. don't know if I gonna do something bigger with this but wanna share this somewhere so here it is. #gamedev #gamedesign
Into The Odd but underwater exploration like you are Jacques-Yves Cousteau
made something for Violence by @lukegearing.bsky.social for VIOLENCE IN JULY jam. computerdwarf.itch.io/guns-4-fun
GUNS 4 FUN by computerdwarf
a short incident for violence.
computerdwarf.itch.io
I have started to make some solo procedures for All Flesh Must Be Eaten, because I want to try and do some solo play with it. Here is the first draft of a random table. #gamedev #ttrpg #gamedesign
ok so the first rule draft for the micro skirmish game set in a WW1 low sci-fi world is finish.. now worldbuilding yay
might be working on a micro skirmish game set in a WW1 low sci-fi world.
So I have finally decided to improve my writing and narrative design skills by creating a small setting where I can make small stories. Already finished one small story that was a try at a certain style of writing, and it turns out pretty ok I think.. May publish them when I'm done. #gamedev
THE TIME HAS COME.. The Weaver's Doors is finally out and you can have it for FREE until the 2nd of April. it's a solo roleplaying game about exploring deep space with your crew. -> computerdwarf.itch.io/the-weavers-... #ttrpg #solorpg #indiegame
The Weaver's Doors by computerdwarf
a solo rpg about exploring space with your crew
computerdwarf.itch.io
so my solo ttrpg about space exploration and crew managing is kinda ready (??) i just have to playtest it a bit more and maybe tweak some stuff but it's gonna be out maybe like in 2 weeks or something #gamedesign #gamedev #ttrpg #ttrpgdesign
well, time to start my new ttrpg project. idk when its gonna be finish since i wanna make something more polish and clean but its gonna be about travelling in space and trying to not lose any of your crew member during the voyage.. #gamedesign #gamedev #ttrpg
ok so i'm trying to make the HUD look nice and I think i'm getting somewhere now. Maybe it's time to make the inventory system and adding object to the world #ascii #roguelike #gamedev #indiegame #screenshotsaturday #procgen
did some more work on the roguelike game im making. did some tweaking on the procgen for the levels, added vegetation and basic monsters #ascii #roguelike #gamedev #indiegame #screenshotsaturday #procgen
Getting stuck causes players to explore the world. Dying causes players to think about what they're doing. An "impossible" situation causes players to learn how the game works and eventually achieve the impossible. We need to be able to design *some* games around these fundamental ideas.
hi i made a little thing for #MausritterMonth its called SOUP & STEW and it add new food item in the game ! so if you wanna check it and tell me what you think the link is below and its free. #ttrpg #MoreMausritter computerdwarf.itch.io/soupandstew
SOUP & STEW by computerdwarf
Food Item for Mausritter
computerdwarf.itch.io
today i started working on some kind of dungeon crawling stuff, well just some basic procgen and fov stuff. #ascii #roguelike #gamedev #indiegame #screenshotsaturday #procgen
its starting to look like something nice #gamedev #indiegame #screenshotsaturday
Mom : I wanna play Animal Well Me : yeah sure we have that at home Mom : Huh?! Animal Well at Home : #gamedev #indiegame #screenshotsaturday
some kind of mock-up/concept art for a game inspired by Another World i'm trying to make #gamedev #indiegame #screenshotsaturday
i went from LÖVE2D to Game Maker (because why not) and started making this little block pushing puzzle game. #gamedev #screenshotsaturday
really enjoyed making this so here is another video of me playing it before I release it this month or something #gamedev #screenshotsaturday
After making some small prototypes to see what game I wanna make next, I started working on a Broughlike kind of game where you play a wizard and only move based on random choices you have each turn with limited mana and I really like this, I even started making sprites for it! #gamedev #roguelike
The Play for Peace: Games for Palestine charity bundle is now live! Nearly 400 games from creators all around the world, with proceeds going directly to Gaza relief efforts. Bundle link: itch.io/b/2979/play-... We made a launch trailer to celebrate this moment 👇 Please RT.
Just submitted my ttrpg Fish & Dice and if you made stuff you should submit something too :)
I NEED YOUR HELP. We're down to the last 30+ hours of the games submission for the Play for Palestine charity drive and we are at 258 submissions. I'm hoping we can hit 300 by the close 🇵🇸 Link: itch.io/jam/games-fo... BIG THREAD BELOW 🧵/