It's Ryan!

@construct.goblinmo.de

Production/Curation/Design @ @arcadecommons.org Words @ criticalconstruct.com, Unwinnable, Stop Caring

“I can confirm we have regained ownership of our IP, and that the publishing rights are transferring back to Compulsion. It’s just that there’s a transition period where that happens with different platform holders,” he said. “Buying the games is supporting the studio as a result of that change.”

@deantak.bsky.social · yesterday

Exclusive: It's official. Compulsion Games has successfully pulled off a management buyout and is no longer part of Microsoft. gamesbeat.com/compulsion-g...

Beyond Oasis ストーリーオブトア 32年ほど前に開発でドット絵を打ってたメガドラのゲームです。 見下ろしビューで移動が前後左右なので、一つのキャラにもたくさんドット絵でアニメパターンを描きました。 今でも現行機で遊べる環境があり、ありがたいです。

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Good morning from Nikola Tesla airport in Serbia, where I purchased what advertisements assured me is Serbia's favorite cracker as well as this lemon drink from a stern lady speaking only Serbian while Uptown Funk played over a tinny loudspeaker

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Istanbul is cool because my camera roll looks like: 200 year old mosque Cat Cat 400 year old mosque 200 year old mosque Cat 200 year old Orthodox church Cat Cat Cat The Hagia Sophia Cat

Replayed The Phantom Pain in its entirety for the first time since it released, and I came away a lot more positive on the story than my first time around. I do think going into the story knowing the final reveal is actually better for the narrative, and makes the "weirdness" of it much stronger.