d3f4c3r.bsky.social

@d3f4c3r.bsky.social

Dog Mom 🐾 PC Enthusiast 🖥️ Data Scientists by day, game developer by night ADHD/Bipolar Odium download link: https://d3f4c3r.itch.io/odium Game Dev updates: http://www.youtube.com/@d33three

So ich versuche mal die Macht der sozialen Medien zu nutzen. Kennt sich vielleicht jemand hier mit Stimmtraining für Transfrauen aus und kann mir ein paar Tipps geben? Gerne teilen, das würde mir sehr viel bedeuten <3

Coming back to this banger post: while working on up to 8k #Metahuman textures, I really use mainly paint.net tried out gimp, but didn’t saw the advantages. Maybe if I would learn it it is quicker and better but atm it is not worth the effort. #Solodev #Gamedev #Indidev

Paint.NET - Free Software for Digital Photo Editing

Paint.NET is free image and photo editing software for computers that run Windows.

paint.net

d3f4c3r.bsky.social@d3f4c3r.bsky.social · 2mo ago

Paint.net or bust. This post may contain humour. But the tool itself doesn’t alone counts. And i understand every one quitting high priced software

#Odium reaches some maturity. I'm not really the person to stick with a hobby, but #GameDev is a huge exception. Maybe because I need to learn so much different stuff, maybe I love Video Games. Still getting work done! #indidev Working on some "Health Bar" - Odium d3f4c3r.itch.io/odium/devlog...

Working on some "Health Bar"

Heya, while Odium doesn’t have a HUD, I needed to find a way to display the Health or in this case sanity. I created a short video a couple of Weeks ago, where I already highlighted the feature itse.....

d3f4c3r.itch.io

On the last leg here. Just wanna create a nice video to show the evolution and result. Than I can finally say I created something completely from scratch. During the process it strained me. So eager to show the final result #Gamedev #Solodev #MadewithUnreal #Metahuman #Indidev

Screenshot of the Metahuman Creator. Shows the side of her body. The focus is on her hair. The back of her head shows short hair and the focused side hair reaching her shoulder. The colour ranges from red to purple ombré
d3f4c3r.bsky.social@d3f4c3r.bsky.social · 2mo ago

After a lot of experiments in getting there. Still some issues with colour and ombre. Also hair card extension is not working. But for my first real experience in #blender I’m very proud of. Now on to the finishing touches. #Gamedev #Unrealengine #Solodev #MetaHuman #IndiDev

After a lot of experiments in getting there. Still some issues with colour and ombre. Also hair card extension is not working. But for my first real experience in #blender I’m very proud of. Now on to the finishing touches. #Gamedev #Unrealengine #Solodev #MetaHuman #IndiDev

Similar screenshot to the blender one but in Unreal Engine MetaHuman creator. front 
Similar screenshot to the blender one but in Unreal Engine MetaHuman creator. Left side with the long hair Similar screenshot to the blender one but in Unreal Engine MetaHuman creator. Left behind, with the transition from long to medium hair Similar screenshot to the blender one but in Unreal Engine MetaHuman creator. Short side cut
d3f4c3r.bsky.social@d3f4c3r.bsky.social · 2mo ago

Really got hooked on some blender experiments the last couple of days. It is an up and down. But as it seems I finally created a groom which is usable for #UnrealEngine #MetaHuman still a lot of tweaking to do. But making Progress. #ScreenshotSaturday #Indidev #Gamedev #Solodev

Blender Screenshot of a Woman Face, without any materials applied, which results in white Hair and black skin. The Hair is groomed to a Pixie Cut with a side cut. Front perspective

The current GameJam status: I don’t do it because it is easy, I do it because I THOUGHT it would be easy. When I created my project plan I thought I’ll be done way too soon. Underscoping by a mile… Yeah well…

I’m not comfortable using my real voice on the internet, therefore I use text to speech for some of my videos. Mainly try to avoid voice altogether but sometimes I wanna emphasise something. I’m forced to listen to some TTS for my day job… no more TTS for my prop. #Solodev