Daniel Pipkin 🦥

@danielpipk.in

Ask me about https://folk.computer

I just got around to watching this. I love it so much. Looks amazing for game jams. Good job Lilith and congratulations to @inkandswitch.com for yet another smash hit.

Martin Kleppmann@martin.kleppmann.com · 2mo ago

Backstitch (backstitch.dev) brings Automerge-based collaboration and version control to the Godot game engine. It's is vastly more usable than Git, and a lovely showcase of what Automerge can do. Great talk from Lilith Duncan introducing the project: www.youtube.com/watch?v=CAJ_...

Saleh never misses. This video in particular helped me solidify some of my thoughts around why we use paper so much in folk.computer. It will help me present it as a list of important interactions paper affords, instead of people walking away thinking "cool, paper computer."

Saleh@mskayyali.com · 2mo ago

New Video on Interface Studies What Every Productivity App Trades Away youtu.be/OuEKdD_1F8s?... As we chase the latest productivity systems, this video takes a step back to examine the fundamental trade-offs built into every productivity app.

Fuel prices should be even higher, but only if that extra money goes to corrective spending. Right now it's going to big oil's shareholders. Potential corrective spending: - mass transit - active transportation - parks

"War is a racket. It always has been. It is possibly the oldest, easily the most profitable, surely the most vicious. It is the only one international in scope. It is the only one in which the profits are reckoned in dollars and the losses in lives." - Gen. Smedley Butler, a guy who knew war

A 2023 German psychiatric study found that playing Super Mario Odyssey significantly improved depressive symptoms in clinically depressed individuals compared to regular psychotherapeutic treatment, reducing depression by 43%.

Effects of a video game intervention on symptoms, training motivation, and visuo-spatial memory in depression
By Moritz Bergmann, Ines Wollbrandt, Lisa Gittel, Eva Halbe, Sarah Mackert, Alexandra Philipsen, Silke Lux Department of Psychiatry and Psychotherapy, University of Bonn, Bonn, Germany, 2023
doi.org/10.3389/fpsyt.2023.1173652
Methods: a total of 46 clinically depressed individuals were treatment including psychotherapy and/or randomly assigned to one of three groups: an experimental "3D video gaming" group (n = 14) which played Super Mario Odyssey, an active control group (n = 16) which trained with a computer program "CogPack," and a treatment-as-usual (TAU) group (n = 16) which received a standard clinical pharmacotherapy.
Results: regarding depressive symptoms, a significant decrease in the proportion of participants who showed clinical levels of depressive symptoms as measured by the Beck Depression Inventory was only found in the 3D video gaming group (which played Super Mario Odyssey).
Conclusion: besides a standalone cognitive training, the current findings suggest that cognitive trainings using a video game have potential to increase subjective well-being, show higher levels of training motivation, and lead to improvements in visuo-spatial memory functions in MDD.
The proportion of participants that showed depressive symptoms (BDI-II ≥ 13) at pre- (T1) and post-assessment (T2). For Super Mario Odyssey, 100 at T1 and 57 at T2.
Note: information heavily abridged. For the full paper, see link above.