diamon[DD]euteragonist

@dd-ecru.bsky.social

🇧🇬 [ bulgaria bunny ] 🇧🇬 [ i do play some doom and maybe making mod ] [ pfp art by @vista-the-bunny.bsky.social (⚠️ be careful! 18+/mdni ⚠️) ] [ just call me ecru ] https://diamonddeuteragonist.carrd.co/

Not an FPS repaint/edit this time, but something a bit different. I wanted to do an edit of the Metal Slug loosely based off of the 002 variant from old concept art. I think it was supposed to be a "player 2" version of the iconic tank. It was a fun break from the usual

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[Paid] We're almost done with all the VA work for the Treasure Tech Land enemies! We need 2 more: Both deeper pitched, masculine voices! A battle maniac machine-gunner and an intelligent, hulking clean-suit with dual incinerators! Read the image for details, leave a comment if interested. #DOOM

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All the enemy VA scripts for TTLand have been sent out. Many of the actors are done recording, while some will be starting soon 2 enemies still need actors, both requiring deep, low pitched masculine voices I'll make an announcement tomorrow when I'm not busy w/ my job, but just giving a heads up

About 7 years of differences of Treasure Tech sprites then and now. I totally forgot the Wild Hunter was a bolt-action rifle originally. The bee hive shaped PMB is also really funny I wish I had more old stuff saved. It's nice seeing my journey come so far

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Treasure Tech's handheld Pop-Rock Launcher, from nearly a decade ago... to now! The altfire shooting the round cartoon "bombas" has always made this one of the more popular arms of TTech

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I've also reshaded two famous fanmade sprites of Super Mario, with first being from ShinRyoga & NeOaNkH's Mugen iteration of him and second being a fanmade sprite by Xander often featured in Dorkly videos. I made them look, fr*aking good? And kinda fixed?

Absurdly shiny depictions of the aforementioned Mario sprites.