Another day, another fake, AI-generated UZDoom website 😂 Beware, folks, spread the news and do NOT download anything from this site!
Thank you for highlighting this feature, @davidxnewton.bsky.social ! Yes, DAP server debugging is something we'll talk more about, and perhaps do some official tutorials, once it's fully stabilized
youtu.be/MDDOs9oUcA4 Debugging is coming to ZScript in UZDoom 5.0! This is going to change things so much :)
#UZDoom 5.0 Release Candidate 1 (RC1) is out now! Release Candidates are pre-release versions that are close to being finalized. Help us test these builds, right here (Windows, Linux and Mac available): github.com/UZDoom/UZDoo...
Release 5.0.0-rc.1 · UZDoom/UZDoom
This is 5.0.0-rc.1
github.com
Maybe someone is looking for some Doom Maps. Made Beasts! a few years ago to play around with stuff. I dont think many people played it. Comes with 5 Maps and new weapons. Whole roster of new Monsters. #uzdoom #doommodding www.doomworld.com/forum/topic/...
It's finally done, After 4 years I'm so happy to release, Abysm X: Dance of Blood - v1.0 Thank you all so much for the feedback and overall support. Hope you enjoy the mod Get it Here: doomworld.com/forum/topic/... Art: @spooky_jamil #UZDoom #doom #gamedev #modding #abysmx #boomershooter #retro
Told y'all we've been cookin' That's not even the entire changelog BTW!
Holy Shit
Greeting, gamers! We're here to interrupt your feed with some positive news. Work on UZDoom 5.0 is wrapping up. We will begin rolling out Release Candidates really, REALLY soon (sooner than you may think!)... Watch this space, 'cuz 5.0's gonna be one heck of an update!
Helping out our brothers and sisters in the Quake mapping scene! NextBroom, the non-generative-AI fork of Trenchbroom, is welcoming contributors to lend a helping hand! Head on over to codeberg.org/NextBroomTea... to check it out!
NextBroom
NextBroom, your trusty idtechx Map editor.
codeberg.org
Farewell, Bobby Prince. Thank you for creating the tunes to one of our most beloved computer games ever
Mala Petaka v1.3 is up! 3 new Horde Mode maps, player movement & enemy behavior revisions, and more! Changelog: store.steampowered.com/news/app/210... Mala Petaka Steam page: store.steampowered.com/app/2104460/... #gamedev #indiedev #indiegame #boomershooter #malapetakafps #GZDoom #UZDoom
Been hacking away at multiplayer support for AFADoomer's Wolf3D TC for #UZDoom the past few days! Works beautifully with the upcoming netcode update of UZDoom 5.0. Still a few kinks to work out, but it's looking promising!
Working on Wanted 3D a retro first-person shooter set in the old west. I making a little more progress every day. #indiegame #boomershooter #FPS #gameDev #uzdoom #Westerngame
SevHUD for UZDoom v3.11.0 release - HP bars now have unique appearances in certain mapsets - Option to hide health of stealth monsters - Support for 26 new mapsets - Lots of bug fixes github.com/SeventhSenti...
Typist.pk3, #UZDoom add-on that turns Doom into #typing game, updated to v0.8.2. Fixed: - math to detect which projectiles to slow down Added: - menu icon - menu entry for simple options menu github.com/mmaulwurff/d...
Cooking something for the next Mala Petaka update store.steampowered.com/app/2104460/... #gamedev #indiedev #pixelart #UZDoom #GZDoom #boomershooter #retroFPS #indiegame
VULFENSTEIN 3D multiplayer running in... a not-Wolf3D engine!!? #UZDoom #Wolf3D #Wolftenstein (mod is AFADoomer's Wolf3D TC; multiplayer fixes by yours truly, WIP, will hopefully be merged into the mainline TC in future)
Everyone on the @uzdoom.bsky.social team has been working to optimise the engine ever since it was still GZDoom, it's just considerably harder than hitting the Magical Go-Fast Button and all the easy victories have already been achieved. Future efforts (sprite render rework etc.) will demand sweat!
Hope they'll optimize it, unlike GZDooM. Le No Chicken hated his players.
As promised, a battle demonstration in which I play Virus vs a prebuilt Doom army. It is REAL uphill going against an army that’s already on the field. I manage, but I spend a lot more than the enemy cost.🧵 #Doom #UZDoom #DoomMod #Modding #GameDev
Virus vs Doom Battle Demonstration (ZDoom Wars 2)
YouTube video by ZDoom Wars 2
youtu.be
#UZDoom now has officially-compiled nightly builds, downloadable from Github! No account required. Note: nightly builds may or may not be unstable, but contain the absolute latest, bleeding-edge UZDoom code for your testing pleasure github.com/UZDoom/UZDoo...
Release UZDoom Nightly · UZDoom/UZDoom
These are automatically generated development versions based on latest commit to trunk. WARNING: Nightly builds may be unstable and have issues. Commit:
github.com
Definitely already planned! No ETA, but for sure
Please add a Mod Manager option to the launcher.