It's time for #ScreenshotSaturday! Share what you're working on in #Defold! 🧡💙 Featured: MicroMacro: Downtown Detective by Soft Boiled Games Read our interview with the creator: defold.com/2026/07/30/C...
Mathias Westerdahl 🇺🇦 ✈️ Gamescom
@jcash.bsky.social
Co-founder & CTO www.refold.io Developer www.defold.com Mastodon: https://mastodon.gamedev.place/@jcash Twitter: https://www.twitter.com/mwesterdahl76 LinkedIn: https://www.linkedin.com/in/jcash/ Blog: https://www.sizeofvoid.com Ex UDS, Avalanche Studios,
We have over 300 free assets for Defold in our Asset Portal: defold.com/assets/ We are very proud of our community and we've added more visibility to the options to support the authors using services like Patreon, Ko-Fi or Github Sponsors - to show them some love! ❤️
Request for feedback for upcoming ImDrawList rework! On April 10 @mikkomononen.bsky.social showed up to "fix a missing pixel", and he/we ended up spending a long time fixing/cleaning/improving many aspects + long last issues of ImDrawList. w/ new pretty Wiki pages! github.com/ocornut/imgu...
Request for feedback: improved ImDrawList functions (for incoming v1.93) · Issue #9504 · ocornut/imgui
We are looking for feedback/early adopter to test a series of changes/refactor of the ImDrawList system! Any issue? Any misunderstanding? Let us know. Pushed an experimental features/drawlist_193 b...
github.com
Adding more tiny details for the floor transitions :p Play CROWNFALL on itchio: fabricvisions.itch.io/crownfall #indiegame #indiedev #pixelart #pixelartgame #pixelgame #defold #gamedev #retro #1bit
I use this extension to capture .gputrace info on macOS 27. This allows me to profile the shaders and compare implementations a lot quicker. E.g. testing font shader optimizations in a quick fashion #gamedev #defold #gpudebug #macos
We’re happy to share Automation Bridge for Defold - a new debug-only native extension that lets local automation clients inspect and control a running game for automated workflows, testing, and AI-assisted development 🤖 Read more: forum.defold.com/t/automation... #gamedev #indiedev #automation
We’re happy to share Automation Bridge for Defold - a new debug-only native extension that lets local automation clients inspect and control a running game for automated workflows, testing, and AI-assisted development 🤖 Read more: forum.defold.com/t/automation... #gamedev #indiedev #automation
Automation Bridge for Defold
AI-assisted tools, automation, and agent-driven workflows are becoming more and more relevant and we want Defold to stay open and ready for the ways developers are starting to build. That’s why we’re...
forum.defold.com
A great teaser from @jhonnygoransson.bsky.social Global Illumination experiments for Defold with an editor script to bake lightmaps #MadeWithDefold 🧡💙
I think the vacation shenanigans are nearly done. I've done a due diligence of using #Slug or #SweepingScanline and it seems to comeout in favor of the sweep algo. Faster, simpler code, single curve texture. Thx @scuff3drook.bsky.social ! @defold.com #gamedev
Save the dates! 🗓️ Defold Game Jam 2026 is open for registration! 🎮 Make a game with #Defold in 2 weeks, share it and compete for rewards! 🎁 The jam starts on September 20. 🍂 Preceded by a 2-day online Defold Conference! Register on itch: itch.io/jam/defold-g...
Building UI in Defold? Check out GUIX by Morgerion It’s an #opensource GUI widget toolkit built directly on top of Defold’s GUI API. Buttons, sliders, scroll areas, scroll grids, UTF-8 text input, optional rich text. github.com/Morgerion/de... #MadeWithDefold #gamedev #indiedev #ui
By request * Added CMake support to the #voronoi library. * Added Wasm support For learning, I added it to package managers * npm install jc-voronoi * brew install JCash/tap/jc-voronoi #gamedev jcash.github.io/voronoi/
jc_voronoi
Fast, robust, header-only 2D Voronoi diagrams in C
jcash.github.io
I added a documentation page for my #voronoi library! #gamedev jcash.github.io/voronoi/
jc_voronoi
Fast, robust, header-only 2D Voronoi diagrams in C
jcash.github.io
I added a Wasm version as well, turned out it has good performance there too. Due to the nature of the native generation, it costs more memory in order to not do Wasm<>JS all the time, but still I think it's ok... #gamedev #javascript #wasm #voronoi #delauney
Looks like Unity implemented a very similar technique to my world cache implementation :) (which itself takes from many other papers) docs.google.com/document/d/1...
Unity Surface Cache GI - Getting Started
Unity Surface Cache GI - Getting Started We're thrilled to give you a first look at Surface Cache GI, our first step towards delivering robust, fully dynamic Global Illumination in Unity! This featur...
docs.google.com
Here's an interactive example running in #defold game engine. Including a voronoi split screen example jcash.github.io/defold-voron... #gamedev
Updated my header-only C #voronoi library (v0.10.0) with many performance and robustness fixes. github.com/JCash/vorono... #gamedev
Updated my header-only C #voronoi library (v0.10.0) with many performance and robustness fixes. github.com/JCash/vorono... #gamedev
Defold 1.13.0 has been released! 🥳 This is a huge release with a longer beta period, bringing a lot to explore: 💪 Morph Targets (aka Blend Shapes) support for 3D 📦New Box2D scripting APIs with joints, chains, etc 💨 Frustum culling for Particle FX 📱 Vulkan as the default graphics API on Android
*tap tap* Is this thing on? www.youtube.com/watch?v=B9bz... rookandpossum.com/posts/scanli... I made a thing! I suspect I'll be posting to an empty room like a madman, but for now, I'm going to make a habit to start posting things here when I post videos/blogs/papers.
The Scanline Sweeper: A Glyph Rendering Algorithm
YouTube video by Rook and Possum
youtube.com
We’re putting together a Defold showreel video showcasing Defold games released (or in early access) during 2025! If you want to be included, please send us a 10-20 second video of the gameplay 🎞️ Details: forum.defold.com/t/defold-sho... #gamedev #indiedev #indiegames #MadeWithDefold
Defold showreel 2025 - Call for videos!
Hi! We’re putting together a Defold showreel video showcasing Defold games released (or in early access) during 2025! If you have released a Defold game in 2025 that you’d like to see included in...
forum.defold.com
I love Pixies, but this is still one of Charles' masterpieces. Every song is just perfect 👌🎸 open.spotify.com/album/2DnKoS...
Svn Fngrs
Black Francis · Album · 2008 · 7 songs
open.spotify.com
I feel mildly optimistic that we won't have to watch the "antagonist is the hero" approach from the Last of Us 2 game, in the tv series... The video game is 65% playing the antagonist :( #thelastofus
I love to see that users are so excited about our releases! github.com/defold/defol... #defold #indiegamedev
The @defold Showreel 2024 was published a month ago (totally went under my radar) and Kaiju Control Force is in there! :D Nice game engine indeed. #gamedev #defold #showreel #gameEngine www.youtube.com/watch?v=2ZxU...
Defold showreel 2024
YouTube video by Defold
youtube.com
We are looking for an experienced C/C++ developer to join our team and help build new and exciting features in software used by game developers across the world. Learn more and apply: www.refold.io/jobs/game-en... #gameengine #gamedev #madewithdefold
refold.io
And hey, for all my whining, at least I get to continue developing this tool. The new home (with one script fix) is here: github.com/randomascii/...
GitHub - randomascii/UIforETW: User interface for recording and managing ETW traces
User interface for recording and managing ETW traces - randomascii/UIforETW
github.com
Example project for daabbcc3D. Source for this simple project is available now, details: forum.defold.com/t/daabbcc3d-... #madewithdefold
DAABBCC3D - 3D AABB collision detection
The first basic example project is now available on Github: Play it here: defold-daabbcc3d-example-charming-kitchen 1.0 You should consider this a basic prototype, not something ready for producti...
forum.defold.com
🎮 Defold is a free, lightweight, cross-platform game engine for 2D (and light 3D) games. Built-in tools, Lua scripting, tiny build sizes, and deploys to everything from web to consoles. No royalties. Just download and build! 👉 defold.com
Defold - Official Homepage - Cross platform game engine
Defold is a free and open game engine used for development of console, desktop, mobile and web games.
defold.com
Our work with supporting threads for HTML5 continues. If you wish to track the progress, you can do so here: github.com/defold/defol... #defold #html5 #threads #emscripten
Defold 1.10.0 has been released! 🥳 And it's another huge release with many features, so here is only a highlight of few of them, check out more here: forum.defold.com/t/defold-1-1... #Defold #MadeWithDefold #gamedev #indiedev #solodev #games #indiegames #gameengine
Anyone have experience with #Emscripten + pthread support? I currently have two issues: 1) the threads don't start 2) the app doesn't call Module.onRuntimeInitialized #gamedev #html5