Made a primitive NPC system! They'll be populating the intro of our game, and as anything you'll see for 10s at most, it's waaaay overengineered. :D Each have a job spot they go to, then when tired another to go relax. And after they've rested, they go back to work~ #godot #gamedev #StudioDemiLune
Studio Demi-Lune
@demilune.dev
French indie game studio! đ„ Currently working on an unnamed parkour game and #LightyearCore ~ - Studio Français indĂ© ! đ„ DĂ©veloppe actuellement un jeu de parkour non nommĂ© et #LightyearCore ~
Worked on a level for our game today, it's not much but it's a start ! The features are coming along nicely ! #godot #godotengine #gamedev #indiedev #StudioDemiLune
Some more UI work today, this time for the Options menu! Still WIP overall but a good start~ #Godot #gamedev #StudioDemiLune
Quickly made a pause menu, I needed it for other things. Not bad for how quickly it was put together :D #Godot #gamedev #StudioDemiLune
Yeaaaah the movement is starting to get real fun ! :D #godot #godotengine #gamedev #indiedev
Started blocking out some levels to test the movement of our game @demilune.dev #godot #godotengine #gamedev #indiedev
Yesterday I've done something I thought I would never be able to do ! I helped in our project by coding my own very first bit of code by myself ! It's not much, just plateforme moving, but I'm proud because a few weeks ago I didn't know coding nor gdscript ! #godot #godotengine #gamedev #indiedev
This was us for two and a half hours
Pepe Silvia Conspiracy Theory Explained
ALT: Pepe Silvia Conspiracy Theory Explained
static.klipy.com
This is what brainstorming an animation workflow for our game on a Tuesday morning looks like Was pretty fun to think about how to manage everything :3 @demilune.dev
janky walljump: check (don't mind the weird model) #godot #gamedev #studiodemilune #parkourgame
Started implementing sliding! :D - J'ai commencé à implémenter la glissade ! :D #godot #gamedev #indiedev #studiodemilune
Lately I've been working on building my own modular blocking kit for a game we are working on @demilune.dev. I also took this opportunity to start learning how to light in Godot, and I'm really happy with the results ! Godot is really a treat to work on ! #godot #godotengine #gamedev #indiedev
You can now pet the cat in our cozy jigsaw puzzle game! #gamedev #godot #indiedev #indiegame
You can now pet the cat!
You can now finally pet the cat in the downloadable version of the game! It will automatically occur when you have no puzzle piece held and you hover over the furball. This was a highly requested feat...
studio-demi-lune.itch.io
Le Concours de Fiction Interactive est de retour ! Retrouvez les réponses à toutes vos questions telles que "quel est le thÚme ?" "y a quoi à gagner ?" ou encore "je débute, c'est ok ?" dans l'article d'annonce ! www.fiction-interactive.fr/cest-parti-p... #ConFI2026 #FictionInteractive
Câest parti pour le Concours 2026Â !
On a tendance Ă lâoublier, mais quand la rentrĂ©e vient toquer Ă notre porte, il reste encore trois semaines dâĂ©tĂ© Ă savourer ! Trois longues semaines pour procrastiner encore un peu lâidĂ©e de rĂ©flĂ©chi...
fiction-interactive.fr
We have released our first game! You can check it out here~ studio-demi-lune.itch.io/very-normal-... #Godot #puzzle #gamedev
A very normal puzzle game by Studio Demi-Lune
A cozy jigsaw puzzle experience
studio-demi-lune.itch.io
De nouveau en train de faire du vide spatial un endroit plus joli~ - Off once more to make the void of space a prettier place ~ #godot #gamedev #vtuber #vtuberfr #LightyearCore twitch.tv/liminawayfarer
LiminaWayfarer - Twitch
[FR/EN] Les étoiles, la bagarre #LightyearCore | !clip !discord !bsky
twitch.tv
J'ai travaillĂ© sur un shader de ciel aujourd'hui. :D Ăa supporte jusqu'Ă 10 planĂštes et 2 soleils ! - Worked on a skybox shader today. :D It supports up to 10 planets and 2 suns! #godot #gamedev #LightyearCore #spacegame
Play now, my lord.
Schrodinger's Cat Burglar is in the Steam #NextFest! đ Minor demo updates w/ localisation! đ„ Split into two quantum cats to solve puzzles. âïž Play with quantum concepts including Heisenberg's Uncertainty Principle. đ€ Share this with one buddy who loves science (and cats!)
Yeah I'd say testing is going well. #LightyearCore #gamedev #Godot
Been experimenting with #Godot 's rendering & physics servers, and I'm in AWE of how much data they can eat. This is 100 000 (yes, that many) rocks that are at roughly 10k poly + simple material & texture, displayed effortlessly, all with rigidbody physics. What the heck. #gamedev #LightyearCore
Hello 2026! To kick off the new year, here's the recent combined work of our team: the blockout for a first ship! - Bonjour 2026 ! Pour bien commencer l'année, voici le récent travail combiné de notre équipe : le prototype d'un premier vaisseau ! #LightyearCore #gamedev #indiedev #godot #spacegame
1st published artworks of 2026! Concepts for the player's starter ship for Lyco / Lightyear Core. Meet the "Dragonfly" and the "Pike" @demilune.dev #lightyearcore #lyco #conceptart #scifiart #indiedev #gamedev