glass

@demonedaway.net

he/him // weird old man in a weird young man's body // spending my days rambling about weird (and usually old) stuff on my webzone // mostly SFW but 🔞 please and thanks

this week i've been workin on cleaning up the code for my site for the first time in ages and it feels pretty good! looking forward to having more to share on it soon

considering starting a youtube channel to discuss such important matters as "what sora looks like in the new kingdom hearts video game". thoughts?

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started watching Fate/stay night (the anime adaptation by DEEN). i hear that there's a new "Shielder" class servant for this version so it'll be really cool to see how that turns out!

game theory: the new gimmick in Deltarune chapters 6&7 will be a tribute to disc 2 of Xenogears (you don't get to play the game anymore)

i do not care much for "gooning" as a phrase, generally speaking. but referring to something as being "goonable" has a certain je nais a quoi about it ngl

Adding the spin dash to Sonic 1 is a good start but I think the game design is so fundamentally flawed that you can't just add a single move and call it a day. As such, I'm taking it upon myself to mod the game to be more playable by modern gamers

Mod of Sonic 1 showing off Sonic's Dragon Slayer, expanded story as seen by Sonic's new dialogue "I have no enemies at all," and the newly added stalker enemy Johan Liebert who will make Green Hill Zone much more of a challenge