Day 13 of #MÖRKTOBER with "Relic"! Clambering around in a golden chalice is the unmistakable Tooth of the Rotten Cardinal! The only thing left from that abhorrent creature, this totem reinforces omen and ritual as long as it never spills from its vessel! Keep a steady hand!
Day 12 of #MÖRKTOBER with "Pyre"! Lashed to lumber and soaked with grease burns brightly against the pitch darkness. Only a payment this great is enough to appease the Thing in the Field and keep our wretched village from starving through this unending blight. Such sweet ritual!
Day 11 of #MÖRKTOBER with "Ear"! Large and terrible goblin ears pick up the slightest sound, leading these wretches to their doomed prey. Filthy fangs and mud caked claws will seek out and find the unfortunate travelers and inflict upon them the curse most foul! The most terrible transformation!
Day 10 of #MÖRKTOBER with "Arrow"! This accursed bow can only be fired once before dissolving into rancid sludge and choking smoke. The arrow can strike anyone that it has seen with its dripping eye and never misses! Be absolutely sure who you want skewered when unleashing this horrible ammunition.
Day 9 of #MÖRKTOBER with "Flag"! The banner of the Blackened Sky is carried by the sturdiest of followers. Bringing some defense along with attack value, this grim guardian of the flag knows only to march and to never let the greasy tattered cloth ever touch the frozen ground.
The Oversquire! The most powerful squire ever to attend is here! Able to squire a full squadron of knights, the Oversquire delivers immaculate armor and shining weapons with perfect timing! With squiring at that level, even the most disastrous knights can become champions! #0622
Day 8 of #MÖRKTOBER with "Wail"! Haunting howls loud enough to be made flesh! A grim omen indeed when a banshee's cries can carry blades and bite through armor! Take care to keep your omen score low, It's much easier to tackle the terrible gifts when there are only a few in hand.
Day 7 of #MÖRKTOBER with "Effigy"! A grim and forgotten idol who is run through with iron spikes! An unending substance weeps constantly from this lifeless statue spreading a dark omen. This viscous goo is very potent when used in rituals linked to inflicting pain and suffering!
It's Day 6 of #MÖRKTOBER with "Fog"! An instant screen of sulfuric smoke in the palm of your hand! Light defenses and overall confusion is gained when this small device is snapped open, just be sure to close it when you're done to make sure that nothing else arrives from the fog!
It's Day 5 of #MÖRKTOBER with "Cape"! A fashionable tangle of elemental protection! Boldness of color and shape against a land fraught with the bleak and gray! Sturdy in its construction, this cape does add amounts of defense, but it also amplifies covetous feelings amongst all!
It's Day 4 of #MÖRKTOBER with "Marrow"! A horrible hound chews through bones with too many teeth! Bringing two values of combat to bare, this gnashing fiend always appears in your nightmares before hunting you until the end of your days! Perhaps sleep is just too much to ask for.
It's Day 3 of #MÖRKTOBER with "Glyph"! A watching eye, branded with an awful symbol! All it took was one quick glance at altar in the woods and your pupil was transmogrified into a lens for the Hellside Hunter! Being able to see through the trees is too steep of a price to pay!
It's Day 2 of #MÖRKTOBER with "Curse"! O' how elegant I've made everything for you. No arms or legs to be troubled by and all the cold earth you can eat! Very important to remember your old self in this new form little one, I can plainly see how painful these adjustments are.
It's Day 1 of #MÖRKTOBER with Goat! A dreadful Damascus Goat with a long and slimy tongue that worms from its bleating mouth. Always keep one eye on these scrappy beasts as their loyalties are ever fleeting, but they do manage to increase your combat value when under your charge!
The Hypnomancer from Blood Dungeon! It's the Hypnomancer from @messhof.bsky.social 's frantic shooter Blood Dungeon! Arm crazy characters from the bunkhouse with axes, ducks, mosquitos and shotguns and blast your way through everything! I'm a big fan of the game so here's some fan art! #0661
Frozenfoot! This never-warm gnome always chickens out of everything, transforming his cold feet into a powerful pair of icy catalysts for his frost magics! A snowflake wand is also as powerful as it is fragile so the user must take care to not knock it around when waving! #0660
To celebrate the launch of The Fire’s Edge, we commissioned some of our favourite artists to create alternative key art. This amazing poster was created by Jesse "The Drawbarian" Turner (aka @jouste.bsky.social)! #darkestdungeon
The Pea-Shooter! The Grim Reaper from Gardenville is here! Sighting in a snap-pea sniper rifle, this perpetually saddened slayer cannot miss! Wrapped in a pod cloak and a healthy supply of decoy seeds means that this vegetable villain is prepared for absolutely anything! #0659
Sisyfist! The Battling boulder-er Sisyfist! With a glance from his "Amulet-of-Aim", decent backwinds, and the help of gravity, his fist descends deadly down the hill! Devastating blows are delivered to the enemy and he can't stop because the damage is simply too satisfying! #0658
Wrapped up a wonderful Mythic Bastionland campaign! Here's our trio. A huge thank you to @bastionland.bsky.social for creating such a wonderful game and for @itsquinns.bsky.social for the incredible sell! <3
Chewliette! The fang-flinging fury, Chewliette! This masticating mauler must bite off more than she can chew as her toothsome situation continually regenerates! A premolar launching mace and a shield that bites is a great piece of kit for a mouth-based maiden such as she! #0657
Scullery! A pan slinging sorceress, Scullery! Unlocking very specific summoning powers through perfectly scouring a plentitude of pans, This witch can make cast iron cookware appear from thin air! Block a crossbow bolt or bash a brigand's brain in with a spellbound skillet! #0656
Wulfe Sheepwolfensheeps! The dastardly doubled agent Wulfe! He's switched sides so many times that he's not sure what form he he had begun with in this espionage. So many transformations and body part swaps have left this boggled beastie bewildered at what exactly they are! #0655
Goblin Chopper Team! To take down heavy armor, goblin blacksmiths have forged giant cleavers that need 4 goblins to operate! They form crafty Chopper teams that can swing out these big blades with bizarre maneuvers drilled into them by their captain; typically the loudest goblin in the bunch. #0654
The Miasmadame! Absolutely the most Urn-est evildoer of all! She slimes herself out of her container only for the sadistic spreading of vile flies and choking gases! Her form is so undulating that she needs to rest inside her hellish home to maintain her terrible freshness! #0653
Bloodbath! The spooky showering siren, Bloodbath! Damning every drain, this well-washed wraith can terrifyingly pull you down into your plumbing! When the harbinger duck is floating atop your suds, it's best to skip the soak, lest you be drowned by this conditioned demon! #0652
Carver the Third! This talented tailsman wields poor eyesight, carving knife and his own lopped off tail! Packed with muscle memory, the tail can twist around and take down any farmer's wife with ease! In search of his other two battle mates, let us wish this warrior luck! #0651
The Knight Cracker! It's that steely thighed smasher, The Knight Cracker! With her telescopic chisel and hammer, anything armored is annihilated through efficient precision! Pulverizing paladins and mangling men-at-arms is an art that this medieval madame is a master at! #0650
Shoestring! The penniless piledriver, the brawler on a budget, the brokest there is, Shoestring! Becoming more powerful through poverty, this destitute defender gains strength through his lack of means! An empty wallet means a huge haul of heroics so be sure to stay broke! #0649
Whittle John! Doomed to eventually change into a block of wood, this splintered soldier uses dual whittling knives to keep the terrible timber at bay! The cordwood curse continually creeps up, needing to be carved away constantly or else you'll end up in the thicket of it! #0648