Daniel Marx

@danielmarx.bsky.social

Game and Narrative Design @ Tiny Roar. Co-creator of the Orwell Series and Closer the Distance. Mentor at Games Lift Incubator. He/him. EN/DE. Spelled like Karl.

@danielmarx.bsky.social ist Mitgründer von Osmotic Studios und war von 2014 bis 2025 Game Director, später auch Geschäftsführer. Neben Closer the Distance war er dort auch für die Orwell-Reihe mitverantwortlich. Ende 2025 verließ Daniel das Studio und ist seitdem Game Designer bei Tiny Roar.

✨This amazing Talk awaits you✨ Loslassen: Ein Post-mortem zu Closer the Distance von Daniel Marx @danielmarx.bsky.social In diesem Post-mortem erzählt Daniel über die Höhen und Tiefen der Entwicklung des Spiels Closer the Distance, seine Learnings aus dem Projekt.

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Game workers do not receive any residuals/royalties on shipped titles and shipping bonuses are increasingly rare. There's also no guarantee that your name will even be in the credits if you leave before ship, and studios will use this to keep you compliant. All of this can and should change.

M. Nolan Gray 🥑@mnolangray.bsky.social · 6mo ago

What's something that experts/practitioners in your field universally agree upon, but that remains a "hot take" among the general public?

✨It's Christmas again (soon)! ✨ 
Of course there will be food and drinks 🍻, the video game quiz and Video Game Secret Santa 🎁, as well as networking and game stations.

So join the fun and celebrate with us. We look forward to meeting you! 🎄

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I'm going to present my current Playdate-project next Monday at @indietreff.bsky.social in Hamburg. It's called 🛡️G l o o m G a t e⚔️ and it's an action RPG with reaction based fights, a node based overworld, Souls-Like elements and still looooots of missing features. But I'm getting there😅

A 1-Bit game on the Playdate handheld. A knight is standing battle ready across a giant stone monster

From my Nordic/INDIGO talk on picking the right game - a talk that also dives into how much of a liability a lot of publishers have become to devs in general. There are still plenty of "good ones" and "OK ones" out there, but the "publeecher" wave right now is very real.

Rami speaking on a stage. The slide describes the lack of risk-taking by publishers.

In "IKUMA: The Frozen Compass" you join Sam and his loyal husky Ellie on an Arctic adventure! Stranded on an uncharted island they must brave the harsh cold and uncover a dark secret buried beneath the ice... 🎮 Coming to PC, PS5 & Xbox Series X/S ❤️ Wishlist IKUMA now #gamedev #indiegames