Small site update with some bug fixes! The scrolling thing should now be solved, so you don't have to worry about puzzle grids shifting around as you try to solve them. 05 also works better now (in a way that'll be obvious once you try it out).
Bitkin by Ringoid Labs
@bitkin.org
The Bitkin think they know their place in the world, but when everyone vanishes overnight, it's up to Patch — whose memory is patchy at best — to figure out what's going on and why.
NOTE: If you're going to come play this, please note the "Known Bugs" link in the sidebar. This is a demo version, and while I'm aware of some bugs (which I'll be working on fixing while preparing the rest of Act One), there might be others I haven't caught yet. Please let Patch know: @bitkin.org
I'm glad I already set up the @bitkin.org BSky account, although there's not a whole lot there yet. It's where I'll be posting about official updates after the demo releases. Tomorrow might be a busy day…
Progress report! The art check-over is done, which means August can assemble the PDF and make the smaller images to go on the web site. When the PDF does come out, we're gonna need beta-testers to help us write hints for the puzzles; that was always part of the plan.
Act One of our story is all written and designed and the art is done apart from a final check-over pass. Before August gets it out to a wider audience, though, he wants to make sure the web version works too. Once all the pieces are in motion, he'll start working on acts 2 and 3.
Welcome to the BSky home of the Bitkin! Our web site isn't quite live yet, but I (Patch! That's me! Hi!) can deliver updates on how the project is going so you can all share in the story of our world and how we all found our place in it.