Zhenia Puzankov

@allworms.bsky.social

IN EXILE from St Petersburg. MA from CGL. Solo game maker and narrative designer. Curator and producer at Briefs. https://linktr.ee/all_worms

Everyone who applied for a free of charge spot in Strangened Narratives workshop should receive a confirmation or rejection at this point. Unfortunately I can offer only 3 spots. I'm just one person and gotta pay bills too.

Feeling like I should do a little look around for new or current narrative designers who are on top of the game to check their work know-hows. Any suggestions or recommendations? I don't care about companies, they are transient, I need naaaames, links, and passwords.

Production 101 of the video courses exists because too many times indie studios know how to build a game, but not how to ship a commercial game. Production is a large part of what publishers evaluate, and the skill you need to ship. Available now for teams & freelancers both: courses.ramiismail.com

Ok, now it is actually happening. My newsletter is up with two articles and awaits your eyes and subscriptions. I'm opening with my article on choice spaces (Essential) and FIRE (a storytelling solution). Both are fine and mercifully short. #narrativedesign #writing #indiedev nejeneva.ghost.io

In Brackets (Parentheses)

Practicing "mind at work" writing. Thoughts, stories and ideas. Interactive media, narrative design, storytelling, games. Typos welcome..

nejeneva.ghost.io

Wrapping up my #narrativedesign lectures on gumroad with Strangened Narratives! This course was experimental and features wild stuff including a whole lecture on endings so frequently forgotten. An online workshop version of this is currently running too! #indiedev #gamedev gum.allworms.art/l/SNL

Strangened Narratives Lectures

These are the entire lessons used for my course on experimental narratives which I ran from 2022 to 2024.A variation of this course is currently running as an online but very live workshop with additi...

gum.allworms.art