Thank you everyone for the incredible support We achieved a lot with your help and we need to keep going. And This is our commitment
Dreams on a Pillow Update
YouTube video by Rasheed Abueideh
youtu.be
Free Skies - احرار السماء
@freeskies.bsky.social
Silly little arcade skating platformer developed by @vevianart.bsky.social and 3 others not on this site https://linktr.ee/freeskiesgame
Thank you everyone for the incredible support We achieved a lot with your help and we need to keep going. And This is our commitment
Dreams on a Pillow Update
YouTube video by Rasheed Abueideh
youtu.be
As proof, here you have some actual concepts I made for @freeskies.bsky.social in barely 5min just to explain how certain things would work.
Any project lead that says "We see AI as a tool to help us get a right answer faster" has no idea how art or artists work or respect art at all. Have you ever seen production concept art? It can be so quick and as ugly as possible to communicate an idea. It takes no time.
Last two days to help fund the development of Dreams on a Pillow! Unlike Kickstarter, developers receive all contributions even if the goal isn’t reached, and LaunchGood takes 0% in commissions. www.launchgood.com/v4/campaign/... Please RT and most importantly support the project if you can 🙏
“Dreams on a Pillow” is in development - Help Us Tell The Full Story | LaunchGood | LaunchGood
Development of the stealth adventure game about the Nakba is underway. New game trailer headlines a final crowdfunding push for remaining budget until release.
launchgood.com
spring leeeeeeeegs rendering = tube renderer passing in spiral points and modulating radius of the spiral based on the arc-length of a spline mapped to the shin for squash n stretch having the tube-renderer already ready, setup itself was honestly pretty simple #gamedev #vfx #screenshotsaturday
nvm was being dumb - just using reflection probes with infrequent updates to do it instead lol pastebin.com/jRbM9sAK
skybox_baker_to_cubemap - Pastebin.com
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
pastebin.com
Whats a good way of sampling a procedural skybox in an object shader or post process shader? 1. BeforeRendering: take the skybox material in rendersettings and bake it to a cubemap, set as global texture 2. BeforeSkybox: swap skybox material to a "apply cubemap" 3. AfterSkybox: Reset mat #gamedev
Whats a good way of sampling a procedural skybox in an object shader or post process shader? 1. BeforeRendering: take the skybox material in rendersettings and bake it to a cubemap, set as global texture 2. BeforeSkybox: swap skybox material to a "apply cubemap" 3. AfterSkybox: Reset mat #gamedev
If you want to help Rasheed make Dreams on a Pillow: - Do not repost posts that tag him. - Do not repost his posts. Write a post of your own that: - Links to launchgood.com/1948 - Does not include Rasheed's Bluesky handle as Bluesky wants people suffering genocide and apartheid to do so quietly
Dreams on a Pillow - First Stage Achieved. Support The Full Release | LaunchGood | LaunchGood
The development of the pseudo stealth adventure game about the Nakba is moving into next stage
launchgood.com
Hello #PortfolioDay ! I'm Ani, queer concept artist and illustrator from Spain with 5 years of experience in indie gamedev with an original art Patreon! Available for freelance gigs starting Septiember. Thank you! ✨ linktr.ee/vevianart ✨ www.patreon.com/intertwinedd... ✨ anavillegasart@gmail.com
87 killed and more than 700 wounded in the initial toll of today's Israeli attacks (Source: Al Jazeera)
Tomorrow is the day! At 14:00 CEST you'll have here all the info related to this project ✨
The secret is uncovered, the moment has come! @aichan92.bsky.social and I decided that we needed a place to keep creating our original works with no physical limits, freely, and available for everyone. Our Patreon “Intertwined Destinies” will open on March 31th! #ocs #IntertwinedDestinies
Hammer importer finally done and setup with all our level objects 🥹 Turned out super nice and the Hammer -> Unity Level importing pipeline is now just "work fully in hammer, ctrl+s, play" no additional clicking or whatnot after the first VMap save #leveldesign #gamedev #unity #screenshotsaturday
Source 2 Hammer VMap importer for unity with custom entity support (level object placement, player, enemies, camera volumes, etc...), curves, and logic IO importing and auto-import on save maaaaaaaaaaaaaaaaaaaybe #leveldesign #gamedev #unity
Being able to write arbitrary colors to our bloom target (post pre filtering) is now my favorite thing, feels very freeing lol lowk wanted to do this ever since @dreamgirlgames.bsky.social showed off their vfx shader with custom emission color output ontop of base render #gamedev #shaders #unity
Source 2 Hammer VMap importer for unity with custom entity support (level object placement, player, enemies, camera volumes, etc...), curves, and logic IO importing and auto-import on save maaaaaaaaaaaaaaaaaaaybe #leveldesign #gamedev #unity
⚠️COMMISSION HELP!!⚠️ Hey y'all I need some help for my friends @kyomikogei.bsky.social and @khezudotexe.bsky.social !! They have been robbed and they need some help to pay taxes this month. If you wanna grab some commissions they both have VGen !! 🙏❤️ #art vgen.co/KyomiKogei vgen.co/khezudotexe
The secret is uncovered, the moment has come! @aichan92.bsky.social and I decided that we needed a place to keep creating our original works with no physical limits, freely, and available for everyone. Our Patreon “Intertwined Destinies” will open on March 31th! #ocs #IntertwinedDestinies
FELLOW INDIE DEVS: i'm looking around for a publisher or producer to help fund tricky! lemme know if there's anyone you'd recommend that you've heard good things about or have good experience working with
WHAT'S LEFT OF RAVE ROUGH!? Well... a couple of levels, 1 boss and an extra mode you can check NOWWW!!! In celebration of the 2 year anniversary, I've put together a release of Rave Rough with all the mostly finished content it had before cancellation. #indiedev lua-computa.itch.io/rave-rough-d...
So proud I get to help @rasheedabueideh.bsky.social create this incredibly important historical game, despite the powers that be in the games industry insisting that Palestinians can not be allowed to tell their story.
Alsoooooo vmap importer w/ entity replacement support do be workin nice. Will share the repo when it's fully done but already working pretty well, barring some triangulation bugs. Biggest W is it makes the import pipeline a lot simpler since vmaps already store meshes as half-edges #leveldesign
doin a lil speed-stage testing #leveldesign #gamedev #madeinunity
doin a lil speed-stage testing #leveldesign #gamedev #madeinunity
doin a lil speed-stage testing #leveldesign #gamedev #madeinunity
celebrating having railgrind animations with a quick run-through of lava shelter 😤 #gamedev #screenshotsaturday
New video! Learn how to make a stylish blowback visual effect! Cool for guns and punches and whatever you like! This is technically January's video so a new video will be coming soon as well. youtu.be/kgLeZnWNuDc?...
Blowback VFX!
YouTube video by Tara Doak
youtu.be
🔴 NEW | Private jets chartered by the US gov't are being used to deport Palestinian men from the US to Israel & the occupied West Bank, where they are handed to Israeli authorities & left at checkpoints. At least 8 Palestinian men were deported on a Jan. flight from Arizona to Tel Aviv, w/ a 2nd...