Ziyanthus

@ziyanthus.bsky.social

Art hobbyist. He/Him. 26. Might post plants.

"Humans are complex beyond necessity. They feel too much, want too much, need too much. They take too long to develop, take too long to learn, take too long to be useful. We must develop alternatives." -Internal memo from The Company

an alternative

not to do the 'repost stuff from other sites' thing but a friend sent this to me like YES we need uncosiness in games

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pangur-and-grim

disco elysium does a good job of filtering out the 'alpine witch' cozy crowd by showing us, before anything else, a mostly nude bloated alcoholic man groaning to himself on the floor. and also you have to be him, and also if you do a bad job of grabbing your necktie off the ceiling fan then your heart gives out and you get a game over. like it's such a beautiful and intelligent game, but I wonder if part of the universal praise it gets is from that highly vocal section of the populace getting yucked out at the start. or maybe I'm just stupid and overthinking things
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pangur-and-grim

this is why Dream Daddy got cancelled for having a canned halloween plotline, while in Disco Elysium you get to walk around in a jacket with piss f*ggot sprayed on the back and everyone loves it (rightfully, it's a really good jacket)

Computers are not some unknowable force of nature or entity. They're products and extremely knowable. Treating them as this mystical new form of life is not just illiterate, it's a great way to normalize this attitude of not being able to hold the people who made them accountable for their actions.

The debug menu for Mario Golf: Toadstool Tour lists assets by contributor. It reveals that for this game, the team employed a "dedicated Luigi expert:" a person whose job was seemingly only to model Luigi, and nothing else.

The credits for Mario Golf: Toadstool Tour list
10 people in the "3-D Character Animation" section. The game's debug mode gives reason to believe that one of them, Masayuki Hashimoto, was specifically tasked with animating Luigi as opposed to the other animators, who did various characters or objects.
The debug mode lists animations in groups named after the staff member who made them. While other groups that have character animations are not dedicated to a specific character or object, the "Hashimoto" folder consists solely of 27 Luigi animations, suggesting this was his main job.
Note that Natsuko Takeuchi is another animator that only animated one character (DK), but she also made map objects. Oddly, while Masayuki Hashimoto is also listed under "3-D Map Graphics", no such graphics appear in his menu; it is unclear what he did. The only evidence is of his work on Luigi.
Source: MG:TT (NA, GC), screenshots taken by Supper Mario Broth