PixelChark

@pixelchark.bsky.social

🇲🇺🇬🇧 she/her. Commercial and Platform Marketing Consulting ✨ Digital Strategy, Game Eval and Game Scout @KandoFactory. Prev: SEGA, BossaGames. SafeInOurWorld & SpecialEffect Ambassador. Mental Health advocate - AuDHD & Chronic Pain life.

Finally caught up with e-mails post Develop and HyperJapan! Always reminded why I love working with Indie Developers and Content Creators, everyone is so lovely. Happy Tuesday friends <3

Today my sweet little Loki turns six! I’m so proud of him - he lets shy dogs say hi nicely and has been told on more than one occasion he’s the only dog a nervous dog will say hello to. He love cats (they don’t love him so much back), the beach, hiding in the trees and liver snacks 🖤

A photograph of a red dachshund sitting in the grass

My heart is so full at the reception, and all the wonderful people that turned up to our VIP event at Hyper Japan yesterday to check out the games in the Indie Games Area. I am so grateful to wonderful people in our community 🖤🦈

[Ad/Sponsored] I’m attending Hyper Japan! I'm looking forward to checking out the festival vibe, from the fashion market to food stalls, with a major focus on the gaming scene. I will be exploring the studio booths, checking out the Japanese Indie Games Area & capturing the overall festival vibes.

FFXIV EU Fan Fest Attendees, I need your help! I work for the UK PR agency on #FFXIV and am looking to speak to Free Companies or friends who are attending together. More details in the thread below but please share if you can and drop me a message if interested. #FanFest

Bild

Just adding up the layoffs from today is putting collective centuries of experience in AAA dev out on the street. It's not just one person's career, but teams who've worked well together. A lot of this experience can't be copied by hiring different people. None of it can be copied using GenAI.

Our games industry is people. Our studios are people. Our teams people, our games by people for people. Our games are made by people, in groups of people, in teams of people, making people things for people. The magic is people, and the people deserve so much better than all this. I am so sorry.

60% drop in reviews if people even smell AI on your game - full supports the investors, developers, and publishers that took a hard "no gen-AI" stance, despite grifters' proclamations that they were "going to be left behind".

Mr. Hands is making SuccuDeck 😈🃏@mrhands31.bsky.social · 2mo ago

Someone actually crunched the numbers, and using GenAI can decrease reviews for indie game on Steam (a useful proxy stat for sales) by as much as *58%* 🤖