B-DeshiDev 🇧🇩 | Compress(space) Demo is out!

@b-deshidev.bsky.social

Hobbyist Bangladeshi gamedev | neurodivergent Currently making Compress(space). I also made: Control : Override. http://store.steampowered.com/app/1406090/Co…

My fellow humans, I once again nudge you towards Crashbook, because it contains 28 games that I have not played. What's the point, you ask? THERE IS NONE. New list here: www.electrondance.co... Screenshots shown: The Arab League of Misfits, The House Before, Aerial_Knight’s MrFreezy, SPRAWL zero

The Arab League of Misfits.

The entire screen is covered with cards which vary from "YOUR DAD FEARS YOUR MOM" to "NO TEARS WITHOUT TEAR GAS". The display is at a slight angle and looks incomplete as if it was caught in motion or clipped from photo.

Anyway, it's a card game innit! There's a list of stats down the right side indicating Attacks, Defense, Insult, Power-up, Trap, Ultimate, SHATARA and SUMOUD. I don't know what it's all about, but maybe you will know one day.The House Before.

We are looking at something that looks like a machine interface, largely draped in a purple hue. There is a large rectangular viewport to the upper right, showing a fuzzy display in which can be seen a rail that goes into closed, barred passage. There are two other barred passages on the left and right.

Underneath the viewport are four lights, the first of which are lit, and a command selector which currently reads "ACTIVATE". There is also another indicator to the right that says "EYE".

The left side of the screen is dominated by a big circular hole. While some of the machinery is connected by pipes, there is an organic shift towards the right, as the backdrop is covered in something more like veins.Aerial_Knight’s MrFreezy.

In this monochrome, dithered scene, a figure leans menacingly towards you - her eyes completely white. Shelves in the background seems to hold... severed heads.

Ooh there's a candle in the bottom left, I just saw it.SPRAWL zero.

First-person perspective game. We look out upon some industrial part of a city, full of rusting pipes and girders. The sky is overcast and everything has a sandy, sallow hue. A craft of some kind, maybe a drone, is hovering in the air with lights or jets emanating from ports around its periphery. We are stood on a walkway.

There's a crane in the background and something that looks suspiciously like the Citadel from Half-Life 2. It stretches up the screen and we cannot see the top of it.

I intend to use my profits from the game to fund and uplift marginalised and underrepresented creators. I’ve already begun that effort with the Draknek New Voices Puzzle Grant: grants.draknek.org (which is currently open for applications).

Draknek New Voices Puzzle Grant

The Draknek New Voices Puzzle Grant is a grant opportunity for game developers from traditionally underrepresented groups and backgrounds who are interested in designing and developing puzzle games.

grants.draknek.org

Did you hear the news? The Steam event version of the FORWARD THINKING SHOWCASE has been approved 🎉 and will run parallel to the showcase, in early January. To apply for the Steam Event (only): - Tell me about your puzzle game released from 2026 onwards through DM.

Mael Duin 🧩@maelduinplays.bsky.social · 2mo ago

✨⭐ Announcement time! ⭐✨ I'm super excited to announce FORWARD THINKING SHOWCASE, a puzzle videogames event happening in January 2027, and applications are open! If you are a developer/publisher working on a puzzle or 'think-ahead' game, consider submitting it here: forms.gle/arXVRoxtYK6y...

I didn't have the budget to show trailer at some big show, BUT That doesn't stop me from telling you Burn With Me comes out on October 12th! It's an eerie narrative deckbuilder I've been working on for 2 years, and this one has it all - vibes, novel gameplay, dark jazz, and even weird animals!