Have you ever wanted... * a game that's a bit Ogre Battle, a bit Slay the Spire, and a whole lot of #turnbased tactical fun? * to topple a tyrannical king? * all of the above *right now*? Then what you want is the demo of Tyrants Must Fall! store.steampowered.com/app/4464400
Chris Klimas
@chrisklimas.com
I like stories and user interface design and nonlinearity and code. I created Twine (https://twinery.org) and continue to work on it.
hard to believe I've been on Patreon for 7 years — use code 77777 to get my archive of 20+ Twine tutorials, monthly game & template devlogs, and over 50,000 words of prose for less than $5 patreon.com/gcbaccaris
Grim Baccaris — creating Games & Twine Resources
Get more from Grim Baccaris on Patreon. creating Games & Twine Resources. Support Grim Baccaris and get exclusive access to their work.
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💿 EARLY ACCESS the new Twine template is a little tool to make your own iterative goal-tracking tool, whether you're working toward a specific deadline, wordcount, number of pages, or something else 🔑 find the link & password here: www.patreon.com/posts/158128...
🪄 GRIMOIRE: Early Access! "Countdown" Goal Tracker Template | Grim Baccaris
Fresh new template ready to taste test! This one doesn't require a local asset library (yet), so you can eat the .html file raw. Try this l
patreon.com
26 July 2026 devlog: notes on the Chapbook geolocation implementation work, but more importantly, how pushing harder on an idea that isn't quite working almost never works for me. www.patreon.com/klembot/post...
26 July 2026 devlog | Chris Klimas
Sometimes when I'm stressed out, I can recognize it. I waffle on decisions, or I spend too much time on small problems that don't deserve it
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adeniro.itch.io/block-by-fro... “How do we find flowers in the ballpit of the death cult?” An interactive poem made in Twine in January 2026
Block by Frozen Block by Anya Johanna DeNiro
an interactive poem from Saint Paul, Minnesota, January 2026
adeniro.itch.io
Final Narrascope workshop post on my Patreon! This time, talking about free-text entry for dialogue choices. www.patreon.com/klembot/post...
When Twine met Inform, part three: dialogue | Chris Klimas
This is the final of three posts I've been writing about a workshop I gave at this past year's Narrascope. In the first, I wrote about geogr
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Station Zeta is on sale! Love old Apogee games? Like puzzles and platforming? Enjoy lasers and robots and the combination of the two? Then this is the game for you! Get it now for less than a cup of coffee! store.steampowered.com/app/2950320/...
Save 50% on Station Zeta on Steam
Run, jump, shoot, and think your way to safety in this retro-inspired 2D puzzle-platformer. Station Zeta is out of control, and you'll have to deal with crazed robots, terribly designed station machin...
store.steampowered.com
Crab Crawl is 50% off over at Itch! patientrock.itch.io/crab-crawl 🦀
Love seeing libraries like nanotags (nanotags.psdcoder.dev) and @arielsalminen.com's Elena (elenajs.com) appear because they look like ideas I've had myself for how to work with web components... but better executed. Looking forward to axing my own microlibrary from my projects soon!
just realized it was the steam sale! in honor of sales, generally, ive discounted the visual novel i released a couple years ago 80%! (it's also free on itch) store.steampowered.com/app/2300570/...
Save 80% on Turn Out the Lights on Steam
A far-future cyberpunk space adventure.
store.steampowered.com
Continuing my Patreon posts about implementing parser game-like functionality in Twine: this time, inventory. A topic people ask how to do in Twine all the time! Here's a very simple way to do it in Chapbook. www.patreon.com/klembot/post...
When Twine met Inform, part 2: inventory | Chris Klimas
This is the second of three posts that are a mini-break from my regular devlogs. In the first, I wrote about simple ways to add geography to
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Doing something different on my Patreon! Instead of a devlog, writing up my part of the workshop I recently gave at Narrascope. If you missed it, here's your chance! This also includes a downloadable example file to try out. www.patreon.com/klembot/post...
When Twine met Inform, part 1: geography | Chris Klimas
Instead of devlogs for the next few updates, this is a written version of my portion of the workshop I gave with Judith Pintar in the week l
patreon.com
The Tyrants Must Fall demo is live for #NextFest! ⚔️Turn-based tactical battles ⚔️Grow your army, gather followers, and upgrade your units ⚔️Guide Jairm from humble aubergine farmer to Hero of Destiny! ⚔️Make friends along the way? store.steampowered.com/app/4464400
Tyrants Must Fall on Steam
Build your rebel army and lead them to victory over the Tyrant King in this turn-based tactical roguelike. Improve your leader's skills, unlock new units, and hone your battlefield strategy as you mar...
store.steampowered.com
#NextFest is on, the demo for Tyrants Must Fall is *live*! Guide Jairm, humble aubergine farmer, towards his destiny as a hero as you topple the forces of evil in this #turnbased tactical #roguelike. Try it out today! #indiedev #indiegame store.steampowered.com/app/4464400
In one hour! See the Narrascope Discord for how to join.
Are you attending Narrascope this year? Tomorrow at 6 PM US EDT, @judithpintar.bsky.social and I are presenting a workshop on making Twine imitate Inform and vice versa. Open to all attendees through the Discord, whether you're going in person or online, and at no additional cost!
Are you attending Narrascope this year? Tomorrow at 6 PM US EDT, @judithpintar.bsky.social and I are presenting a workshop on making Twine imitate Inform and vice versa. Open to all attendees through the Discord, whether you're going in person or online, and at no additional cost!
Thrilled to officially announce Tyrants Must Fall! Guide Jairm as he builds his rebel army to topple the Tyrant King! Gather followers, shape your army, and triumph (or don't!) in turn-based tactical battles #indiegame #turnbased #indiedev Wishlist today! store.steampowered.com/app/4464400/...
31 May 2026 devlog: beginning the implementation of geolocation in Chapbook. Learning a lot of nitty-gritty details about how it works in browsers! www.patreon.com/posts/159773...
31 May 2026 devlog | Chris Klimas
31 May 2026 devlog by Chris Klimas on Patreon. Join Chris Klimas's community for exclusive content and updates.
patreon.com
Patreon backers at the $5/release level and above are getting early comment access on functionality I'm exploring adding to Chapbook that will allow authors to build location-based games. If this sounds exciting to you, consider becoming a member! www.patreon.com/posts/17-may...
17 May 2026 devlog | Chris Klimas
17 May 2026 devlog by Chris Klimas on Patreon. Join Chris Klimas's community for exclusive content and updates.
patreon.com
3 May 2026 devlog: thanks to a dedicated community member, Chapbook docs now have a Simplified Chinese translation! If you'd like to contribute a translation in another language, drop me a line and I can explain how the process can work. www.patreon.com/posts/3-may-...
3 May 2026 devlog | Chris Klimas
3 May 2026 devlog by Chris Klimas on Patreon. Join Chris Klimas's community for exclusive content and updates.
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NEW TWINE TEMPLATE‼️ 💬 DIALECTIC A fully customizable, visual novel inspired template for the SugarCube format Demo & Download: gcbaccaris.itch.io/template4
Twine Template ✦ Dialectic by Grim Baccaris
a visual novel inspired layout ✦
gcbaccaris.itch.io
Sorry to be overly sincere for a second, but here's why we decided to persevere through all of the bullshit and take over InfoWars. There's just gotta be a line somewhere. Thank you @pablo.show for letting me talk so openly about this.
19 April 2026 devlog: considering where to work on next after the Twine 2.12.0 release. (Which happened last week, ICYMI!) www.patreon.com/posts/156043...?
19 April 2026 devlog | Chris Klimas
Get more from Chris Klimas on Patreon
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Twine 2.12.0 is now out! Major highlights include a new way to see tags in the story map and a better tag autocomplete. www.patreon.com/posts/155317...
Twine devlog: wrapping up a new, but not dramatically different, ways tags will show up in the story map. www.patreon.com/posts/154878...
My post-GDC report. Twine! Visible Zorker! The Botanical Garden! The Letterform Archive! (That last one was totally new to me.) blog.zarfhome.com/2026/03/twin...
Twine and Zork at GDC
I went to GDC with IFTF, and I had a great time! I'm not sure the conference had a great time. You may have seen that attendance was 30% lower than last year. However, I'll save the gloom-and-haruspic...
blog.zarfhome.com
wow this fan-made Marathon Timeline website is incredible timeline.bumgie.org
Marathon Timeline // c.-6.4E07 - 2893
Explore the complete timeline of the Marathon story from c.-6.4E07 through to 2893 with a unique 3D visualization.
timeline.bumgie.org
I belong to a different generation--my own experience was more Apple II than Mac--but I felt this essay in my bones.
The MacBook Neo is such an interesting machine that it coaxed a thousand-word-essay out of me: https://samhenri.gold/blog/20260312-this-is-not-the-computer-for-you/
This year's Game Developer's Conference, GDC Festival of Gaming, will be held March 9-13, 206 at Moscone Center in San Francisco, CA. For the first time ever, the Interactive Fiction Technology Foundation will be represented! IFTF will have a booth on the show floor Wed-Fri so please stop by.