YouTube just served me a Gucci advert with a soundtrack that sounds like a bad discarded track from Sim City 2000? It's MIDI af and not in a fun kitsch way.
Juju
@jujuadams.com
GameMaker Planeswalker (Skies Of Chaos, SK: Pocket Dungeon, Deltarune, Disc Room, Swords Of Ditto, Hyper Light Drifter). I also do open source stuff https://www.jujuadams.com/ he/him
I know most of you guys don't go on the other app but the pope posted an anti AI/ pro artists statement yesterday, and the ensuing cope and memes is really funny
Our road trip RPG, Keep Driving, is out now on Switch, PS5, and Xbox Series!! 💥 Unique turn-based ‘combat’ system 🔧 Immersive resource management 🌍 Early 2000s setting 🚗 Brilliant local indie soundtrack AND we released official PC mod support, out now via Steam Workshop! 🎶
Keep Driving, our road trip management RPG, heads to Switch, PS5, and Xbox Series on September 28! 💥 Unique turn-based ‘combat’ system 🔧 Immersive resource management 🌍 Explore an early 2000s pixel world 🚗 Enjoy the ride Mod support is also coming to Steam, same day!🎵
Nintendo Switch - Coming later today in the US Xbox Series - xbox.com/en-us/games/... PS5 - store.playstation.com/en-gb/concep... Steam- store.steampowered.com/app/2756920/...
Keep Driving on Steam
An atmospheric management RPG about life on the open road. Pick up hitchhikers, work odd jobs, customize and repair your car, and map your route across the country. Use upgrades, skills and items to o...
store.steampowered.com
Come chat with me about feminine computer creativity :) Did you make experimental hobbyist games? Did you mod the sims? Did you make Neopets fan sites? Are you Australian and over 18yo?
Really wanted to play this one but I can't justify paying a company that hasn't paid its workers
SCOOP: A few weeks before the launch of Star Wars Zero Company, most of the developers at its studio were furloughed The studio says they hope to secure funds to restore their pay. Some are skeptical it'll happen I learned about this via a bitter lawsuit: www.gamefile.news/p/star-wars-...
An exceptional exploration of genAI in game development from a producer who absolutely Gets It: www.productionalchemist.com/p/inever-see...
I Have Never Seen a Game Fail Because the Artists Were Too Slow
AI is optimising the cheapest part of production
productionalchemist.com
I had established a casual and bantering familiarity with the hotel’s concierge, a West-continental known only as M. Jean, who struck one as being, at once, both lazy and really quite accommodating.
AI code leads to a 45% increase in the maintenance burden on human coders
𝐀𝐠𝐞𝐧𝐭𝐢𝐜 𝐜𝐨𝐝𝐢𝐧𝐠 𝐭𝐨𝐨𝐥𝐬 𝐡𝐞𝐥𝐩 𝐬𝐡𝐢𝐩 𝐜𝐨𝐝𝐞 𝐟𝐚𝐬𝐭𝐞𝐫, 𝐛𝐮𝐭 𝐚𝐭 𝐰𝐡𝐚𝐭 𝐜𝐨𝐬𝐭? 𝐖𝐡𝐚𝐭 𝐰𝐞 𝐝𝐢𝐝: 🎯Across 182 open source projects, we tracked >30K commits from… | Courtney Miller
𝐀𝐠𝐞𝐧𝐭𝐢𝐜 𝐜𝐨𝐝𝐢𝐧𝐠 𝐭𝐨𝐨𝐥𝐬 𝐡𝐞𝐥𝐩 𝐬𝐡𝐢𝐩 𝐜𝐨𝐝𝐞 𝐟𝐚𝐬𝐭𝐞𝐫, 𝐛𝐮𝐭 𝐚𝐭 𝐰𝐡𝐚𝐭 𝐜𝐨𝐬𝐭? 𝐖𝐡𝐚𝐭 𝐰𝐞 𝐝𝐢𝐝: 🎯Across 182 open source projects, we tracked >30K commits from agentic coding tools to measure the true cost of adoption. 𝐖...
linkedin.com
To celebrate the rerelease I'm going to post some videos from early development! This is the earliest recorded footage with just the controls / movement idea for mobile
POINPY IS BACK! 🎉 And now it's FREE! No ads, no paid unlocks, just the full game. There's a tip option if you feel like it 😉 Available NOW on iOS and Android!
Localisation is far more difficult than the public realises. It requires art, design, engineering, translation, and production logistics have to all align in the right way to ship something good. It is not something you can slap in at the end.
game devs: what are the myths that a lot of players of games think are true about making games that are completely untrue? If you could snap your fingers and they suddenly all knew the truth about it what would it be?
‘Say yes and never do it’ Mel Brooks knew how to deal with the studios
It will never stop being funny to me that the street fighter subreddit has a much better, well reasoned ai policy vis a vis literally all universities.
Guadalindie can get a little ULTRABUGS, as a treat
Game: Ultrabugs Studio: Vlambeer Vlambeer's ULTRABUGS is a fast-paced high-score game in which you fight endless space bugs that split up into MORE space bugs as you fight and defeat them. Will have a stand on #Guadalindie26! 😎
16px control prompts 100% free for commercial use in your games! chequered.ink/16px-control... #GameDev #PixelArt
16px Control Prompts
Retro pixel art control prompts for use in your games and other projects. There are a total of 626 sprites in this pack.
chequered.ink
Psst hey.. Wanna play Poinpy on your phone? Come here... (closed beta test!) forms.gle/nbgekuqApQ6w...
POINPY closed beta test
Hello! My latest game Poinpy is coming to iOS and Android soon, and I'd love your help making sure it runs smoothly before launch. There's no new content, so if you've played Poinpy before don't expec...
forms.gle
I am so fucking sick of my website getting scraped. Millions of requests per minute, somehow designed to bypass all my security rules, choking the site until it completely stops loading. If I were paying for bandwidth, it would cost me a fortune. How is this legal?
Thanks for checking out the game at @summergamefest.bsky.social @dayofthedevs.org @shinycaseyd.bsky.social www.ign.com/articles/blo...
Blood Dungeon is Nidhogg Developer's Frenetic Take on a Vampire Survivors x Spelunky Roguelite | IGN Preview
As a rabid consumer of roguelikes and having just recently beat Vampire Crawlers, I’m always on the look out for my next “number go up” fix. Blood Dungeon, from Messhof, is described as a survival pla...
ign.com
Try the demo for Blood Dungeon, our newest game coming later this summer to Steam, PS5, and Xbox X|S! store.steampowered.com/app/4666390/...
Other font websites are crammed full of AI, subscriptions and eye-wateringly expensive licenses that allow you to do the bare minimum. Our font pack gives you 1200+ fonts in a variety of styles, full commercial use, no subscription. It's a no-brainer right? ci.itch.io/all-fonts-pack