Daniel J. Menezes

@danjohnston.uk

🎨🖌️ Making game assets, fonts & tutorials. Creator of Gyro Boss 🛸 3-time winner & former host of the GMC Jam. https://chequered.ink/

Think in terms of game assets now I'll start focusing on Autumnal / Halloween / Winter things. I always start our seasonal assets too late - like if you're going to work on a Halloween game you're probably doing it already right?? 🎃

It's difficult sometimes to understand really how best to market your things (whether it's indie games or in this case fonts). I am so BAD at marketing, I can spend literally months doing stuff that gets zero views and then yesterday I made this imgflip meme in 30 seconds and look at it go 😅

Chequered Ink@chequered.ink · 2w ago

We have literally just gone on image flip and made like 7 of these because we A) need money B) want you to have 1200 fonts for commercial use for just $19 ci.itch.io/all-fonts-pack

The car veering off the highway meme. The left road is AI GENERATED TEXT, the right road is 1200 COOL-ASS FONTS, the car is veering right and has the caption: YOU, I HOPE.

Making some little retro space shooter assets, 16px in size with a limited colour palette that matches my previous pixel art packs. I'm making each ship in multiple colours so they can be used in multiplayer games maybe?? Think this is as many 'player' designs as I want. Enemies next! #gamedev

A screenshot of aseprite showing 6 space ship designs, each in five different colours: white, red, blue, yellow and green. They are 16 x 16 pixels and use a retro colour palette.

Went to watch The Odyssey this morning. The action sequences are good enough - thrilling and noisy as you'd expect. Every single piece of dialogue feels like it's being delivered just so that it can be clipped for a trailer though lol.

working on a new project for @aftermath.site: a semi-comprehensive, regularly-updated list of every game studio that refuses to use AI. if that sounds like your studio, message me with the reason(s) why as well as basic details about what you make. DMs open and email is nathan@aftermath.site