Electron Dance

@electrondance.com

Words on videogames. Video essays on videogames. Ex-Thinky Games streamer-in-residence. A place - www.electrondance.com

I've discovered this is affecting all games, it isn't specific to He Who Watches. Why this started happening, I have no clue, but the most robust solution is WIN+P and selecting "PC screen only" before play. If I plan to stream again, I need to fix it because streaming with two monitors is heaven.

Four monitor display options are shown "PC screen only" "Duplicate" "Extend" and "Second screen only"
Electron Dance@electrondance.com · 2w ago

A new problem I'm having with He Who Watches is that in the last week, the mouse keeps moving out of the game onto the other monitor. This wasn't a problem initially and the only solution I've found right now is rearrange my displays so mouse escape is unlikely.

Image showing arrangement of monitors in Windows Display settings.

Was just about to uninstall Carceri as I'm done with it, but noticed there's been an update TODAY. Although against AI art, the dev put some AI imagery in because he was making a comment of AI gen 'art' vs human art - but it just made him increasingly uncomfortable over time. All removed. 1/2

Steam page excerpt with the following text

MAJOR UPDATE POSTED Sun, October 4
Goodbye, AI
All Gen AI Images, in Carceri, have been replaced with human, very human, artwork!

(Here there is an image from the game with the replacement artworks.)

At launch, I was upfront with the fact that 5% of Carceri's total imagery was AI Generated. The other 95% consisted of my drawings, paintings, photography, and Open Access Public Domain Art (sources listed below). Now, Carceri has 0% generative imagery. It's all been replaced!
You may be asking: why use gen AI at all? And why get rid of it now, a year after the game's final update? TL;DR, I had good reason to use it, but not nearly good enough reason to keep it. Let's go back to where it all started.

This is true. In 2016, I got into an argument with a gay man on a menswear forum. I've since made it my mission to make every man dress gay, thereby destroying his ability to tell who is actually gay and, ultimately, his chances of finding love. I built my social media following to achieve that goal

Someone on Twitter writes to me: "People should follow your advise if they want to look gay."

My fellow humans, I once again nudge you towards Crashbook, because it contains 28 games that I have not played. What's the point, you ask? THERE IS NONE. New list here: www.electrondance.co... Screenshots shown: The Arab League of Misfits, The House Before, Aerial_Knight’s MrFreezy, SPRAWL zero

The Arab League of Misfits.

The entire screen is covered with cards which vary from "YOUR DAD FEARS YOUR MOM" to "NO TEARS WITHOUT TEAR GAS". The display is at a slight angle and looks incomplete as if it was caught in motion or clipped from photo.

Anyway, it's a card game innit! There's a list of stats down the right side indicating Attacks, Defense, Insult, Power-up, Trap, Ultimate, SHATARA and SUMOUD. I don't know what it's all about, but maybe you will know one day.The House Before.

We are looking at something that looks like a machine interface, largely draped in a purple hue. There is a large rectangular viewport to the upper right, showing a fuzzy display in which can be seen a rail that goes into closed, barred passage. There are two other barred passages on the left and right.

Underneath the viewport are four lights, the first of which are lit, and a command selector which currently reads "ACTIVATE". There is also another indicator to the right that says "EYE".

The left side of the screen is dominated by a big circular hole. While some of the machinery is connected by pipes, there is an organic shift towards the right, as the backdrop is covered in something more like veins.Aerial_Knight’s MrFreezy.

In this monochrome, dithered scene, a figure leans menacingly towards you - her eyes completely white. Shelves in the background seems to hold... severed heads.

Ooh there's a candle in the bottom left, I just saw it.SPRAWL zero.

First-person perspective game. We look out upon some industrial part of a city, full of rusting pipes and girders. The sky is overcast and everything has a sandy, sallow hue. A craft of some kind, maybe a drone, is hovering in the air with lights or jets emanating from ports around its periphery. We are stood on a walkway.

There's a crane in the background and something that looks suspiciously like the Citadel from Half-Life 2. It stretches up the screen and we cannot see the top of it.

Dear God it's another Crashbook, everyone's super favourite list of games I have not played. A monster deluxe edition with 28 "are-they-bangers-who-knows". Read here: www.electrondance.co... Screenshots shown: Alruna: End of History, Atmospheric Labyrinth, ExeKiller, I SHALL NAME THE DEAD

Alruna: End of History.

A little flower gal stands in the lower left in a room in a chamber that has an image or statue of a woman in distress. It looks like she is shackled and possibly has a crown of thorns. This might be the BOSS though because there is an enormous hitpoint bar at the bottom of the screen and, guess what, it's marked BOSS.

Art style is of a 90s console metroidvania.Atmospheric Labyrinth.

This looks like a crisp isometric floorplan, entirely in monochrome. It is strange, though, because the floorplan, which looks like a set of normal household rooms, covers the entire screen - as if these normal-looking rooms go on forever.

Not every room has a door. There are small slits on some of the walls, so possibly you have to shift the walls to open up the rooms.

There is no player character visible.ExeKiller.

A grungy backstreet with neon signs such as "noodles". A black dude with shades and a white vest strolls nonchalantly off to the left; he really looks like CJ from GTA San Andreas to me, but that everybody in polygons looks like some avatar from another game with polygons, amirite?

Tehre are a few people standing around. At the back a sign indicates directions to Manhattan, Brooklyn, Staten Island and - possibly - "Raritan Canyon".I SHALL NAME THE DEAD.

Cool looking lady stares at you wearing an orange top and orange lipstick; she is possibly blind in one eye as its pupil is white. This has the appearance of a static shot from a visual novel. In the bottom left there is a dialog box indicating Imaculada is saying, "It's... a kid."

If you look closely, the background has a papery texture.

Earlier versions of the game did acknowledge the creators of the original games at the start of each section, and I consider it unacceptable that this was removed at Jon’s direction. Stephen Totilo noticed this change and wrote a nuanced article here: www.gamefile.news/p/a-complica...

A complicated game

Who gets credit for Order of the Sinking Star? Where should the names appear for the creators of its source material? And would you notice if a great game designer sat next to you?

gamefile.news

A new problem I'm having with He Who Watches is that in the last week, the mouse keeps moving out of the game onto the other monitor. This wasn't a problem initially and the only solution I've found right now is rearrange my displays so mouse escape is unlikely.

Image showing arrangement of monitors in Windows Display settings.

HE WHO WATCHES just getting the fuck out of the Chamber of Rigidity, I been in there a week with little progress. Also when you're chained to a block... if the block is pushed, you move with it; but if you are pushed, the block anchors you. This physics incongruity is messing me up a little.

Players arms hold a bow out. We are near a door which has a sun/eye design on it. It isn't glowing yellow, and that means we ain't solved that puzzle. No, sir.