Kyuschi the globster

@kyunoodle.bsky.social

She/they transgirl, demisexual, globster, water noodle. I am the silly, into planes, strategy and/or milsim type games, random doodles, and just kinda chilling "I'm just here to light fires and cause chaos mostly" - me, in a random vc, 2026

Call me woke, but I believe women should have the chance to be dressed in a torn and bloodstained dress uniform, a battle-ready firearm bucking against their shoulder, as they attempt to fend off the force that sneak attacked their unit during a parade demonstration.

Game developers, a kind request: I know you want a fancy cutscene to play when your game boots, and that's cool and stuff but PLEASE, let players configure settings before that! Watching cutscenes with blasting volume and the wrong resolution is NOT a good first impression, I assure you.

Hey, devs? I don't know who needs to hear this, but if you're making a single player game? Start/Esc should ALWAYS, and IMMEDIATELY pause the game. I don't gaf how "epic" you think your camera is I just spilled something. My cat just puked. The dog got out. My kid fell. Fuck you, PAUSE THE GAME

I think we’ve kinda reached a point where “you remade the game in unreal” even if done well is not seen as implicitly a good thing particularly if how that game looked was load bearing to the experience.

"the graphics have caught up with our imagination" is intended as a compliment but is inadvertently damning of the whole project. Yeah, the imagination of Halo no longer exceeds a high-resolution tree. Cool.

The original Halo presented an alluring and mysterious setting that combined alien ruins with Pacific Northwest-inspired natural grandeur, but the level of detail back then simply hadn't yet caught up with the imagination. That's resolved here, with a gorgeous visual update that makes the whole campaign pop with excitement.