žBla

@zblabc.bsky.social

Psychologist by day, game developer by night, philosopher by heart. Founder, game designer and art director at @badcog.bsky.social . Play a free game I made with a friend! https://zbla.itch.io/barbaric-bugbarians-circular-conquest

With Astra and all the fad about "One-shotting" games, the number of slop games will likely continue to grow at an increasing and rapid pace. Could this provide impetus for Steam to finally do something about curating showelware? #gamedev #pcgames #steam #ai

Any creativity boosting tips? I know a legend about Dali, that he would fall asleep with coin in hand over a metal pan. Do the moment his hand let go, he would wake up. I need something less... invasive. What are your tips for lateral thinking? #gamedev #art #process #cinema

Bild

How a gamer uses a game: opens, plays for 5 hours, closes. How a game designer uses a game: opens 40 times during 5 hours, plays for 5 minutes, tweak something, never close. #gamdev

Added a ledge trip mechanic. Originally, it was a bug fix that teleported the player upwards when they hit the edge of a jump. Now, if they jump too low, the player has to react and land carefully or crash. It's a small change to make mistake recovery more fun and thrilling. #indiegame #gamedev

So, if you play a game a day, you can play 365 games a year. If your game-playing age is 60 years, lets say. You can play ~22,000 games in your lifetime. About the number that comes out on Steam in one year. #gamedev #pcgames

So, technical question. #gamedev #techsupport On a laptop with 2560x1600 native resolution, if you want to take screenshots or record video to display in 1920x1080, your best bet is to change the resolution for the display to fulhd before taking screenshots?