leegamedev.bsky.social
@leegamedev.bsky.social
Solo dev making Crank the Code for the #playdate, with a bit of game jam content on the side. leedevsthings.itch.io
I've made a Bluesky Starter Pack for Playdate folks in the UK, open to devs, fans & enthusiasts alike! 😊 Hoping it'll give greater awareness of who's about and help collaboration! 💛🖤 go.bsky.app/P9kDQ7q Follow along and let me know if you want adding! 🙌 #Playdate #PlaydateUK @play.date
⭐ Our Thrifty Business Demo is OUT NOW! ⭐ Head over to Steam to open your very own thrift shop and meet your first customers! Oh, and we’d love to see what your store looks like! 💛 store.steampowered.com/app/3693650/...
Had great fun this weekend building a game with some friends! If you ever wanted to play Catchphrase in a lift, click here: dodgy-jammers.itch.io/type-that-ph... @heavy-metal-queen.bsky.social @citrusdreams.bsky.social @ricesnot.bsky.social @leegamedev.bsky.social @fabulousfinch.bsky.social
Type That Phrase by Dodgy Jammers, Andrew Wise
A game of wits and words.
dodgy-jammers.itch.io
Getting my game jam on this weekend! Back to Godot, also my first 3D game very fun! 🤘 #gamejam #gamedev #indiedev #godot
Doing a game jam with friends! We are doing a bit more with Godot and 3D, the theme is "Murder" too, watch this space for the final game #gamejam #gamedev #godot @ricesnot.bsky.social @heavy-metal-queen.bsky.social @fabulousfinch.bsky.social @leegamedev.bsky.social @andrewwise.bsky.social
Thanks for all that came to play my demo tonight at GaMaYo! Lots of great feedback and hopefully a few more folks get into the Playdate. Crank The Code now has an itch.io page here: leedevsthings.itch.io/crank-the-code #playdate #indiedev #gamedev #pixelart
Crank The Code by leedevsthings
Crack the code with a crank in this addictive puzzler
leedevsthings.itch.io
To celebrate the release date announcement of devils on the moon pinball I wrote a devlog about our event and actions system. amano.games/devlog/makin... #playdate
AMANO Devlog
Events and actions handle most of the logic of our pinball game
amano.games
We now have achievements! I've integrated with the Playdate Achievements library: playdatesquad.github.io/pd-achieveme... #Playdate #indiedev #gamedev
"Crack the code with a crank in this addictive puzzler" Crank the Code by Lee Ann Lord showing at GaMaYo on the 13th November gamayo.co.uk/2025/10/28/g... @leegamedev.bsky.social #indiegamedev #gaming #showcase
I've been working on integrating with Noble Engine, and ran into some issues with my initial game logic not working. @citrusdreams.bsky.social suggested console logs for more debug output, and what a brilliant idea that was! Why do I neglect console so much!? Also I wrote a series of tests 😎
Had a little tweak of the name by friends suggestion, so now I'm developing Crank the Code!
Recently started development for Crank & Code, a puzzle game for the Playdate. Will post updates here as I crack on with it!